Custom Civs cause me to have trouble selecting civs in a mod game

Ra's Head

Chieftain
Joined
Feb 6, 2011
Messages
54
I have made two custom civs in a mod and given them icons and everything. The thing is, when I go to mods, set up game, and try to select my civ, the selection window will not scroll. I can only select the first four civs or so. In advanced set up, I can do better, but Wu is off the screen and again I can not scroll down to her. It is pretty bizarre to me. I thought it must be an icon thing, but the icons do show up in game fine for the civs I made. Only the selection screen seems affected. This is a relatively small issue, but could only get worse as I add more civs. Any ideas as to the cause?
 
Maybe it's caused by an unusual number of unique units/buildings/improvements your new civs have? (i.e. other than 2)
 
If the screen's not scrolling, it means the setup screen's Lua is crashing partway through, probably because it's expecting a certain number of UUs and UBs, or a certain size icon, and your modded civs break its internal rules. FireTuner should tell you exactly where it's crashing, which'll let you track down what's wrong with your civs.
 
I didn't realize that having the wrong number of UU/UBs would cause this problem. I have to fix this! Thanks for the help.

I am ok with the xml stuff, but less so with the lua. If I wanted (I don't know if I do or not) to have a civ with no UU/UB I would have to change the lua to fix this?
 
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