Pococurante
Chieftain
- Joined
- Dec 22, 2005
- Messages
- 40
Using Kael's guide I created a feature that mimics another completely, just different key/name and flavor text. I'm using the below syntax to get its ID so I can test for it, assign it, etc. But it always assigns the core Ice improvement. What am I doing wrong? TIA!
Code:
local FeatureType_FeatsDontFailMeNow = GameInfo.Features.FEATURE_MYFEAT.ID;
plot:SetFeatureType(FeatureType_FeatsDontFailMeNow);