Custom Immortal upgrades to Sheik (problem)

FinnMcCool

Crazy in the right way...
Joined
Nov 12, 2004
Messages
608
Location
Walla Walla Washington (really)
I hope this is the right forum to post this. It's a customization issue, but it deals with Conquests' basic code.

I've created a mod where the Persian Immortal upgrades to a new unit, the Sheik, which is marked as a "king" unit, and can build an army. If this should be in the Customization Forum, mods please move, or mebbie I'll post there too.

I'm giving all UUs extra abilities. The Persian Immortal has no ability other than the "upgrade to" entry is SHEIK. The Sheik, now, is a King unit (supposedly unbuildable) that has Attack 0 Defense 0 and can build an army. Leader is NOT marked. King IS marked.

Well, I built an Immortal in a city with a Barracks. The very turn I built it, it did NOT show up in the city screen, but instead, the build queue showed SHIEK! The math makes sense: Shiek in 95 turns, which would be correct since Bagdad has a 10 Sh/turn and the Sheik costs 1000 shield (with 40 shields for the Immortal + 10 shields for 1 turn build...)

Is this a bug? How can I have Immortals actually appear, and participate in combat, only to eventually be upgraded to Sheik? The more I think about it, this should be in the Customization Forum, but I'm giving it my all: I wrote the details for this turn while Star Trek: Enterprise was on, and buleeve me, it was the episode of Mirror Mirror, and I was torn between two extreme passions!
 
I somewhat skimmed so I could be off base here.

Does the sheik require an aditional technology or resource? because if not then the immortal would become unavoidably obsolete with the introduction of sheiks.
 
Interesting point, Hygro. No, the Sheik has no prerequisite. But think about it: a unit being "obsolete" only means it doesn't appear on the queue, but the unit should supposedly appear on the screen once built. Hm... That's an interesting point. Hm. Build ONE Immortal, and Sheik is AVAILABLE, even if a "king" unit. Hm...

I see your point. This will be an interesting addition to a Cr & Customization thread: "2 or more King units", where several people claim a King cannot be built. That's my experience too, when I tested the combat effects of a King unit--I made Swordsman King, and it wouldn't show up on the build queue when Iron Working is discovered, but a Warrior could upgrade to one. Hm. Spearmen require Bronzeworking, so they still show up. Hm. This will take some real thinking...
 
Back
Top Bottom