FinnMcCool
Crazy in the right way...
I hope this is the right forum to post this. It's a customization issue, but it deals with Conquests' basic code.
I've created a mod where the Persian Immortal upgrades to a new unit, the Sheik, which is marked as a "king" unit, and can build an army. If this should be in the Customization Forum, mods please move, or mebbie I'll post there too.
I'm giving all UUs extra abilities. The Persian Immortal has no ability other than the "upgrade to" entry is SHEIK. The Sheik, now, is a King unit (supposedly unbuildable) that has Attack 0 Defense 0 and can build an army. Leader is NOT marked. King IS marked.
Well, I built an Immortal in a city with a Barracks. The very turn I built it, it did NOT show up in the city screen, but instead, the build queue showed SHIEK! The math makes sense: Shiek in 95 turns, which would be correct since Bagdad has a 10 Sh/turn and the Sheik costs 1000 shield (with 40 shields for the Immortal + 10 shields for 1 turn build...)
Is this a bug? How can I have Immortals actually appear, and participate in combat, only to eventually be upgraded to Sheik? The more I think about it, this should be in the Customization Forum, but I'm giving it my all: I wrote the details for this turn while Star Trek: Enterprise was on, and buleeve me, it was the episode of Mirror Mirror, and I was torn between two extreme passions!
I've created a mod where the Persian Immortal upgrades to a new unit, the Sheik, which is marked as a "king" unit, and can build an army. If this should be in the Customization Forum, mods please move, or mebbie I'll post there too.
I'm giving all UUs extra abilities. The Persian Immortal has no ability other than the "upgrade to" entry is SHEIK. The Sheik, now, is a King unit (supposedly unbuildable) that has Attack 0 Defense 0 and can build an army. Leader is NOT marked. King IS marked.
Well, I built an Immortal in a city with a Barracks. The very turn I built it, it did NOT show up in the city screen, but instead, the build queue showed SHIEK! The math makes sense: Shiek in 95 turns, which would be correct since Bagdad has a 10 Sh/turn and the Sheik costs 1000 shield (with 40 shields for the Immortal + 10 shields for 1 turn build...)
Is this a bug? How can I have Immortals actually appear, and participate in combat, only to eventually be upgraded to Sheik? The more I think about it, this should be in the Customization Forum, but I'm giving it my all: I wrote the details for this turn while Star Trek: Enterprise was on, and buleeve me, it was the episode of Mirror Mirror, and I was torn between two extreme passions!