Mr. Spiffy
Chieftain
One of my custom units has its own unit classes. It is supposed to be only available to my custom civ, and it is in that only my custom civ can train it. However, when starting the game in the Classical Era or above, everyone gets this custom unit as part of the starting unit package.
To be more specific, there are 8 custom units (each with their respective unit classes), trainable only in their respective eras. I haven't been able to find out much about how advanced starts work, so I experimented a bit. Tinkering with the strength and advanced start cost of my custom units did nothing. This is odd, because my custom units for certain eras match up with the era that the player starts in.
I would like to make it to where this custom unit is excluded from advanced starts completely. Even the custom civ starting with extra of these units is broken. How can I fix this issue?
To be more specific, there are 8 custom units (each with their respective unit classes), trainable only in their respective eras. I haven't been able to find out much about how advanced starts work, so I experimented a bit. Tinkering with the strength and advanced start cost of my custom units did nothing. This is odd, because my custom units for certain eras match up with the era that the player starts in.
I would like to make it to where this custom unit is excluded from advanced starts completely. Even the custom civ starting with extra of these units is broken. How can I fix this issue?