Originally posted by Simon Darkshade:
My gosh! 1000%! I must be operating on a different level to most, as my highest ever is only in the 90s.
My idea in rejecting bad huts, particularly advanced tribes, is that I seek a little bit of historical authenticity in city placements.
Also, creating a custom map is cheating as well! oh dear, I guess i'm going straight to H**l for fiddling with the resource seeds. You fellows seem to paly the game at an awfully high and hard standard.
It all depends on your motivation. If you want historical accuracy, then sure, reload the file when you get an advanced tribe (e.g., Reloading to avoid advanced tribes is part of the established rules for OCC). But if that's your excuse, don't keep restarting because you get barbs the next time <IMG SRC="http://forums.civfanatics.com/ubb/wink.gif" border=0>
If you're just mucking around for your own enjoyment then do whatever you want. I've learned a lot in games where I've restarted after a mistake, or just to see how another approach might have worked out, but I don't consider those to be completely "clean" games.
Just realize that if you are in a friendly <IMG SRC="http://forums.civfanatics.com/ubb/beerchug.gif" border=0>, or not so friendly
,competition like the GotM, or submitting Hall of Fame games, etc., that there is a fairly high standard of conduct that you must adhere to.
------------------
DEATH awaits you all...with nasty, big, pointy teeth.
[This message has been edited by TimTheEnchanter (edited April 16, 2001).]