I've played one game so far. The new AI needS some fixes, I guess. Things to improve based on my game are: (EMPEROR WITH AGRESSIVE AI)
- AI still cannot estimate the chances of winning a battle. Sometimes it makes the right decision not to attack because it would lose, but many times it can't calculate that the chances very low.
- There was a situation where it attacked with one catapult to decrease the defences. Right thing to do, but it should have at least 4-5 catapults, otherwise, it standed with the stack waiting ages to decrease the city defences, which was over 100% percent, allowing the foe to put enough units to defend itself. Finally, when it decreased the defences to 75%, it decided to attack with the stack only to lose it all in one turn. Again, wrong calculations, why it waited till 75% if it still had no chances of winning ???
- The attacks of Churchill were conducted very poorly because he attacked with around 6 units every 2-3 turns. Why didn't he gather all of them wipe my city - thinking that 6 units would be enough ??? Wrong calculations...