Looking at mod components, i don't know if there's a difference between the C++ sourcecode, so i don't know if copying/pasting code into the files then recompiling would fail automatically, introduce subtle bugs, or what?
I'm not a programmer (and the SDK is a giant daunting thing to try and start with!) but i'd like to use some of these components especially those by TheLopez? Are C++ mod components specific to warlords or vanilla civ4?
I'm not a programmer (and the SDK is a giant daunting thing to try and start with!) but i'd like to use some of these components especially those by TheLopez? Are C++ mod components specific to warlords or vanilla civ4?