Disappointing victory sequence...anti-climax.

Yeah, it's just a poor show when as things get newer they seem to get a whole lot worse. Not just computer games but everything - cars, comedy, films, cartoons etc. It applies across the board. It's like we reached a pinaccle ten years ago and everything that comes after is just sub standard.
Oh, those rose-tinted glasses....

I'm still astonished as to how many people actually liked those videos. I liked them for the first two or three matches of civ4, but after that they started getting tiresome, and I'm glad they're gone.
 
Yeah, it's just a poor show when as things get newer they seem to get a whole lot worse. Not just computer games but everything - cars, comedy, films, cartoons etc. It applies across the board. It's like we reached a pinaccle ten years ago and everything that comes after is just sub standard.

Such is the way of things in a declining society.

As Montgomery Scott says: "The more complex they make the plumbing, the easier it is to stop up the drain."
 
I think it's all very symptomatic of a pretty poorly finished game. I did my first science victory the other day (after 5 months of playing...). The piss poor end game info screen blocks out the (nice?) spaceship launch animation. So you either look at stats OR look at a spaceship launch.

WEAK.

And the replay feature they implemented is still piss poor - I want to see a dynamic map of the world like in civ 4, not a text based account.
 
And the replay feature they implemented is still piss poor - I want to see a dynamic map of the world like in civ 4, not a text based account.

There's a ton of filters on replay. The map feature is there....
 
Yeah, it's just a poor show when as things get newer they seem to get a whole lot worse. Not just computer games but everything - cars, comedy, films, cartoons etc. It applies across the board. It's like we reached a pinaccle ten years ago and everything that comes after is just sub standard.

Haha, everyone always think things are going down hill and just not like they were "back in the day." For example, back in the nineties I was wondering what the heck was going on with the terrible music and movies.

When exactly "The Day" is has changed, but it's been the same sentiment for about five thousand years or so now. Imagine if it always were true that things are worse "now" than they were "when we were kids." We'd all be drooling cannibals by now.
 
There's a ton of filters on replay. The map feature is there....

Yeah, it's all there. My only complaint is you have to watch it separately. I'd like to see the map and have the text telling me about the major events at the same time, like in IV. The text alone isn't compelling enough to watch without the map, and the map loses something by not having the text. But since they added the feature by request at no extra cost, I don't feel like I can really complain about the way they implemented it in V, even though I kind of want to.

Oh, and I also vote movies are the best way to go. I guess I'm the only one who never got sick of them.
 
Yeah, it's all there. My only complaint is you have to watch it separately. I'd like to see the map and have the text telling me about the major events at the same time, like in IV. The text alone isn't compelling enough to watch without the map, and the map loses something by not having the text. But since they added the feature by request at no extra cost, I don't feel like I can really complain about the way they implemented it in V, even though I kind of want to.

Oh, and I also vote movies are the best way to go. I guess I'm the only one who never got sick of them.

You can mention it. I agree with you.

I just didn't get much sense the persons I was replying to was aware it even exists.

I think the idea of having text w/ replay might be related to the way how the game captures events, as your notification log is saved in the replay and it captures way more datapoints. Perhaps a filter to only include war declarations and cities falling will need to be added.
 
Summa summarum, the victory screens/replays look--even after their upgrade--like the afterthoughts they obviously are.

CivV has some truly epic moments and elements--the terrain/maps, the leader visuals, the sounds and music (leaving aside IV's incomparable Baba Yetu); even the wonder oil paintings are quite understatedly beautiful and beautifully presented--but it does fall short when you reach the end of a long game, and that is quite a shame.

The series is truly epic--looking back at IV now, you can see that, for all its glitches, it cemented that--and yet with V there is a weird disconnect. On the one hand, it is at times truly ravishing; at others, you can see the devs dropping the ball and leaving crude mechanics where there should be polish and resonance. The leader screens are examples of the former, the victory screens an example of the latter. Oh well, such is life--two steps forward, one step back--and we still haven't seen the expansion yet.
 
A series of still paintings to give the endings a bit of a narrative might be nice. I also miss having the other leaders crying and cursing your victorious self! ;)
 
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