District Modifier Requirement

Spedwards

Chieftain
Joined
Jan 11, 2016
Messages
38
So I'm aware you can set requirements for individual districts, but is there any flag for any/all districts?

<RequirementId>IS_HOLY_SITE</Requirement>
<Name>DistrictType</Name>
<Value>DISTRICT_HOLY_SITE</Value>

Above is an example of an individual district, however I'd rather not do this for every single district.
 
Having no Civ 6 installation available at the moment, but I had certain investigations in the DB (which is fed by the XMLs at startup).

There are some tables which contain district specific information. But there is also a tbale "GlobalParameters" which does contain some global values for districts.

So, it depends on what you're looking for. Can you be more specific, please?
 
Thats what I found in GlobalParameters which seems to be global in relation with districts:

Name Value
COMBAT_DISTRICT_STRENGTH_REDUCTION 15
COMBAT_RANGED_VS_DISTRICT_STRENGTH_MODIFIER 17
COMBAT_WOUNDED_DISTRICT_DAMAGE_MULTIPLIER 10
DISTRICT_POPULATION_REQUIRED_PER 2
EXPERIENCE_DISTRICT_VS_UNIT 2
EXPERIENCE_UNIT_VS_DISTRICT_NOT_CITY_CAPTURED 3
MAYHEM_DISTRICT_DEATH 1.0
MAYHEM_DISTRICT_DEATH_WITH_BARBARIANS 0.5
STRATEGIC_RESOURCE_MINIMUM_FOR_PRODUCTION_WITH_DISTRICT 1
STRATEGIC_RESOURCE_MINIMUM_FOR_PURCHASE_WITH_DISTRICT 1
TRADE_ROUTE_GOLD_PER_DESTINATION_DISTRICT 2
TRADE_ROUTE_GOLD_PER_ORIGIN_DISTRICT 2

Anything else has to be set for each district type.
 
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