District project question

kryat

King
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Dec 12, 2017
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Does anyone know the conversion of production into other yields from district projects? The wiki states a few things:

1) 15% of the production is converted into great people points

2) The base yield increase is a function of the production cost

3) The production cost varies with numbers of techs/civics

However, I haven’t found a conversion of how that production gets turned into something else directly. @Victoria once described a different function on how GPP are generated, but the projects also increase the corresponding yield.
 
You sure point 1 is correct?
So for a campus project using 100 production for example,
I Believe it is15% of your production spent each turn is converted into science (or faith... or even 15% to gold :?)
5+(100/5) GPP at the end of the project (a simpler formula by ggmoyang which seems to work)

for theater squares GPP values are halved as there are 3 of them.

EDIT: Yeah just checked the 15%
upload_2020-2-25_22-40-50.png


In game help as useful as ever
upload_2020-2-25_22-44-8.png

upload_2020-2-25_22-46-12.png


Basically only really worth doing for GPP which scales fairly well... and GPP works better at the start of the game

... and that Wiki is rubbish
upload_2020-2-25_22-52-54.png

You use 30 production, at the end of thje project you get 11 GPP points ... not 4.5
People just seem to make stuff up all the time.... or they just stuff up.
 
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Good to know. This should help clear up whether Alex’s UB is actually better than projects. Looks like it is, though you don’t get the GPP for scientists.
 
Alex’s UB is actually better than projects. Looks like it is, though you don’t get the GPP for scientists.
with the 50% and 100% cards is is quite good. Without the 10% mat be equivalent to GPP or notn but around the right area I would say.
But to point out... you are using your production for science at 1 cog = 0.25 science it is not the most efficient use of cogs until late game when there is nothing else to run.
A 100 prod city is quite good late game but a 35 science output is not blinding. There is the units to consider but for many most units are bnuilt early as upgrades are so cheap... before you get this.
You are also having to get this district before you can use it and that also has an impact, certainly early.
It is not brilliant in my opinion but OK. The ability to chop in science is nice, I wonder if it goes toward moon landing culture.... doubt the game would tell us that.
 
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