braindamage
Chieftain
- Joined
- May 28, 2007
- Messages
- 3
Would it be possible to merge this mod with "Blacksun's More Civs DLL" in any easy to do way?
http://forums.civfanatics.com/archiv.../t-192620.html
It adds the possibility to have 50 players on one map, and I'd like to try that with the better AI. I'm suspecting that I'll need the SDK to edit the DLL my self to merge the two, since both are using the CvGameCoreDLL.dll file.
Maybe it's not such a crazy thing to add that feature to the mod anyway? It'd be a nice thing to have available. Even if everybody don't have to use it, it wont interfere, right?
Too bad you can't chose how many players you want with a simple one click selection... if that was possible to implement with it, it'd be gold. It's quite a tedious task opening those 40 slots for the players.
Anyways, good work lads. It's a great improvement of the AI what I've seen so far!
Cheers
P.S
Though, after noticing the slower turns, it might not be a brilliant idea, but I'd still want more than 18 civs on the map =)
http://forums.civfanatics.com/archiv.../t-192620.html
It adds the possibility to have 50 players on one map, and I'd like to try that with the better AI. I'm suspecting that I'll need the SDK to edit the DLL my self to merge the two, since both are using the CvGameCoreDLL.dll file.
Maybe it's not such a crazy thing to add that feature to the mod anyway? It'd be a nice thing to have available. Even if everybody don't have to use it, it wont interfere, right?
Too bad you can't chose how many players you want with a simple one click selection... if that was possible to implement with it, it'd be gold. It's quite a tedious task opening those 40 slots for the players.
Anyways, good work lads. It's a great improvement of the AI what I've seen so far!
Cheers
P.S
Though, after noticing the slower turns, it might not be a brilliant idea, but I'd still want more than 18 civs on the map =)