Do the Modifiers in the New Frontier Game Modes work for mods?

Atlas627

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Aug 25, 2011
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Question in the title, basically. If the Game Mode is not enabled but the New Frontier pack itself is enabled, can Modifiers that are used in the Modes (but not in normal gameplay) be used for Mods? They don't seem to be loaded into the Database if I haven't loaded the Mode, but I've never tried either Mode at all so maybe they just need to be loaded once?
 
I suppose the modifiers effects are available in the DLL (but that could depend on the expansion required by the mode using those modifiers...) but you'll have to recreate the whole modifier in your mod if the "game mode" is not active.

I mean that the modifier effect would be available for mod, but the modifier itself (and requirements, etc...) would not be loaded and would have to be re-created.
 
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