I noticed that the guides said to copy the assets folder and then edit the files in your mod, but people don't seem to use the original filenames at all and it works fine. It seems that all the xml files are appended by the system and the filenames are just used as pointers in one huge file generated as the system boots the game? Is that correct?
p.s. if anyone knows how to dump the text of directory trees in windows, i'd appreciate knowing; i am used to linux and can't understand why the xp command prompt doesn't seem to have moved on since the dos 6 days with regards to long filenames. I can screenshot the directories i mean but it's clumsy.
p.s. if anyone knows how to dump the text of directory trees in windows, i'd appreciate knowing; i am used to linux and can't understand why the xp command prompt doesn't seem to have moved on since the dos 6 days with regards to long filenames. I can screenshot the directories i mean but it's clumsy.
