Does The Game After A Set Number Of Years/turns End Automatically

Completestidor

Chieftain
Joined
Jul 14, 2008
Messages
3
First things first...this is my first time posting a thread so if you could all just bear with me I'd greatly appreciate it. My problem is I played the game with the strategy of winning all four ways..economical, culturally,technologically, and domination. Now I know a lot of you are thinking he bit off more then he can chew and you're also thinking it's not even possible but let me explain. First the only civilization left is the Americans with their capital city on a island surrounded by battleships and tank armies....so much are they surrounded that everyone of their city squares has either a battleship or a tank army on it .....oh and I almost forgot that there is three bomber wings keeping their city's military in check so at this point with in one turn I could overrun them and take the domination victory. NEXT, to win a economical victory or a cultural victory you need all the prerequisites which I have and then you need to build the United Nations & the World Bank which when both of them were about a turn away from being completed I stopped/halted production on both....so at any time within a turn they could be built and there would be my economical or cultural victory. Now here is where the problem lies...I am a completest...and right now I am working on completing the components for the space station/ship as well as the last few remaining wonders and buildings for some of the newer cities and I get this message from the game that says "the game will end in 5 turns at which point the civilization with the highest score will be declared the winner" first this sucks because I'm not ready yet. SO MY BIG QUESTION IS.......IS THERE A WAY TO KEEP PLAYING AFTER THIS HAPPENS ???? I'm so mad because it was so time consuming and difficult to win all four ways.....in a sense. ANY IDEAS WOULD BE GREATLY APPRECIATED!!!
 
IIRC, you cannot keep playing after a winner is declared.
 
This sucks !!! The game designers should have for seen the possibility that someone would attempt and succeed this 4-Way win (in a sense) and not have put a time/turn limit on the game and even better would of allowed you after lets say a cultural win to decide to take this as your victory in the current game or to continue playing with the knowledge that the only way to win the game now is either a economical, technological, or domination victory. The only other thing needed would be more time/turns to accomplish this and I mean how hard would it have been to extend the game another 500 to 1,000 turns or a another 1,000 to 2,000 years. I don't know too much about making games but it really doesn't sound like too much of a request with these game tweaks. Or is this a lot harder then I think it is ???
 
I don't think it's a matter of programming difficulty, but rather a specific game type that the developers were creating for consoles. It seems they really watered down many aspects of Civ that some of us long time players have been used to. If they don't add options at some point for a variety of gameplay, I can see myself growing bored with Civ:Rev and going back to IV on the PC. I'll harvest the 360 acheivements and then probably never look back if this is all the product will ever be. JMO.
 
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