It started off as a post in a thread of what is wrong with Civ3 but its essentially what I would like to see appear in Civ4:
There are too few civs in a game and the number isn't dynamic, it would be far more fun if new civs randomly appeared and civs could break apart. The fact that the map gets colonised way too quickly makes the game ultra unrealistic and encourages early wars. It wouldn't be such a problem if tech trading wasn't so rampant. If the AI didn't trade techs as often then there would be a much wider range of cvs in terms of technology. It would be nice to be in control of an advanced neighbour and go "colonising" by wiping out backwards civilisations. Basically I would like a cross between EU2 and Civ.
There are too few civs in a game and the number isn't dynamic, it would be far more fun if new civs randomly appeared and civs could break apart. The fact that the map gets colonised way too quickly makes the game ultra unrealistic and encourages early wars. It wouldn't be such a problem if tech trading wasn't so rampant. If the AI didn't trade techs as often then there would be a much wider range of cvs in terms of technology. It would be nice to be in control of an advanced neighbour and go "colonising" by wiping out backwards civilisations. Basically I would like a cross between EU2 and Civ.