First of all, last night was the first time I played this MOD and I gotta say, I am just amazed by the work done here by the devs of this mod. I really love Civilization since its number two, but even when G&K came out I did not have such a great time as I did when I discovered about this mod.
As I am a bit of a Role Player gamer as I play CiV, I think this mod gives me a total immersion to the game, random things happening and more realistic features.
Well, lets get to the point.
Last night was my first game using the MOD, I decided that my first game will be a conquest game, as I read the mod sections it seems to me that conquest is harder now due all the changes and I am up for a challange. Usually in G&K I was winning Immortal dificulty, due to the fact that the AI is pretty predictable
Well, I am playing as germany, my goal is to conquer one (if I am good two civs) during the classical/medieval era, and then tech up to modern era so I can launch that Panzers world conquest. The thing is, I am really a fan of Liberty play style and I think the work with its policies was just amazing.
Since I was new to the mod I made a game as a King dificulty, played a couple of turns, noticed that I had no gold to support a larger army than 3-4 units. Then I realised that I was building too much in my cities, everything seems to be so freaking useful with this mod that its hard for me to just skip buildings.
So my question is: Back in Vanilla you could catch up in science after an early agression game, does the same thing is possible in this mod? I mean, doesnt the AI tech get completely out of control?
As I am a bit of a Role Player gamer as I play CiV, I think this mod gives me a total immersion to the game, random things happening and more realistic features.
Well, lets get to the point.
Last night was my first game using the MOD, I decided that my first game will be a conquest game, as I read the mod sections it seems to me that conquest is harder now due all the changes and I am up for a challange. Usually in G&K I was winning Immortal dificulty, due to the fact that the AI is pretty predictable
Well, I am playing as germany, my goal is to conquer one (if I am good two civs) during the classical/medieval era, and then tech up to modern era so I can launch that Panzers world conquest. The thing is, I am really a fan of Liberty play style and I think the work with its policies was just amazing.
Since I was new to the mod I made a game as a King dificulty, played a couple of turns, noticed that I had no gold to support a larger army than 3-4 units. Then I realised that I was building too much in my cities, everything seems to be so freaking useful with this mod that its hard for me to just skip buildings.
So my question is: Back in Vanilla you could catch up in science after an early agression game, does the same thing is possible in this mod? I mean, doesnt the AI tech get completely out of control?