Slaughter
Paladin
http://forums.civfanatics.com/uploads/69444/Earth_31_Player_Industrial.biq
(okay, NOW I got time)
First of all, my thanks to Quintilus. He did one of the best earth maps I've ever played.
Well... this map is the result of time travel going wrong. You see, in the year 2099, the Earth was incredibly polluted, and the shadow of nuclear war haunted humanity. Superpowers were close enough to the point of pushing the button. So, a group of scientists reunited soldiers, scientists and other personel to save humanity. They found that the only way to save humanity was to go back to 4000 BC and then rebuild humanity without the flaws of the older empires. Burden full with technology and weapons, they travelled back to the 4000 BC. However, this went wrong. VERY WRONG. The reactor sustaining the portals had a overload followed by a meltdown. And the time travellers scattered across the globe, with only enough technology for each group to live in Industrial Age level of technology. Now, each group pretends to rebuild humanity from the beginning... THEIR WAY. And this is how this map starts.
I've modified some little rules:
First: Settlers cost 5 pop. It's my way to slow expansion and show how the groups are personel-short. I need feedback to see if it's too much or 4 pop would have done it.
Second: You begin with a thousand gold.
Third: I am thinking about the barbarians. I want them to be primitive, but a little more advanced, because not all scientists went to each group, some of them were scattered in the wilds and were either captured or wandered into the tribes. They possibly used their scientific abilities to give better weapons to the barbarians, willingly... or not.
Fourth: I need new UUs for nations that have pre-industrial UUs. Any ideias?
(okay, NOW I got time)
First of all, my thanks to Quintilus. He did one of the best earth maps I've ever played.
Well... this map is the result of time travel going wrong. You see, in the year 2099, the Earth was incredibly polluted, and the shadow of nuclear war haunted humanity. Superpowers were close enough to the point of pushing the button. So, a group of scientists reunited soldiers, scientists and other personel to save humanity. They found that the only way to save humanity was to go back to 4000 BC and then rebuild humanity without the flaws of the older empires. Burden full with technology and weapons, they travelled back to the 4000 BC. However, this went wrong. VERY WRONG. The reactor sustaining the portals had a overload followed by a meltdown. And the time travellers scattered across the globe, with only enough technology for each group to live in Industrial Age level of technology. Now, each group pretends to rebuild humanity from the beginning... THEIR WAY. And this is how this map starts.
I've modified some little rules:
First: Settlers cost 5 pop. It's my way to slow expansion and show how the groups are personel-short. I need feedback to see if it's too much or 4 pop would have done it.
Second: You begin with a thousand gold.
Third: I am thinking about the barbarians. I want them to be primitive, but a little more advanced, because not all scientists went to each group, some of them were scattered in the wilds and were either captured or wandered into the tribes. They possibly used their scientific abilities to give better weapons to the barbarians, willingly... or not.
Fourth: I need new UUs for nations that have pre-industrial UUs. Any ideias?