Greetings, I'm a big fan of the Economic Victory Condition in CIV 7 and I'd like to share some thoughts. I've played roughly 10 games post patch Deity Continents Plus Small Map Size with regrouping Augustus/Catherine/Napoleon(I wanted to try the changes out) and different combinations of civs all trying to get a Fast Econ Victory. I recently had a 41 turn Modern era finish and post patch on Deity using Augustus -Carthage, Spain, Mughal. There are no Wonders that are necessary, but I do try and build Tomb of Askia if available.
Antiquity Age Mementos +1 Military Attribute(to get to +1 settlement/+1Settlement but %50 conversion cost) with this set-up you should be able to settle 10-11 settlements in Antiquity but otherwise progress the era as the map dictates with a focus on unlocking settlement increases as quickly as possible. I grow my towns until crisis era and then convert to trade route towns, food towns and mining towns. Most of your settlements should be on coasts so you can complete your Cothon for +2 resource slots in your eventual factory towns (Some Cothon Towns cant be converted to Factory towns because you wont have a factory resource). The attributes at completion of Antiquity should move you down the left side of the Economic tree with a slight detour for %15 reduce cost to eventually get +1 resource slots in towns, two points in diplomacy for reduced cost to befriend independent powers, move down the right side of Science to eventually get the +2 bonus to specialists in your +3 Cities in Modern Era. After you spend two points on increased settlement size go down the lefthand side of Expansion with a slight detour to the middle for the bonus to town growth.
Exploration Age Change Mementos to Increased Gold per trade route/ and +2 food per settlement per age. I like Spain for Christopher Columbus, their decrease conversion cost for cities, faster treasure ship movement, and increased combat effectiveness in distant lands but have tried Chola, Songhai, and Inca post patch. At the start I'll focus my mining towns and let my farm towns grow a bit as I'm cash starved at the beginning of the era. I buy a Cog to start searching the otherside of the map along with the one you're given at the start and a merchant for each civ on my continent. Research Cartography and rush buy your wharf in Carthage and start buying Conquistadors until you get Christopher Columbus while you use your production on Temple +Missionary. After researching Cartography you should Beeline Education while using your influence to increase trade route capacity. Once education is unlocked switch your food towns over to start pumping growth into Carthage and your Distant Land Cities.
Once you discover your treasure resources you should start spamming Settlers to those locations as quickly as possible. Once you unlock Universities and those towns are roughly 7 population you should start converting them as gold allows and buy Universities in them. Once you get to around 20 settlements and your distant lands have been converted to cities you should be near the end of the Exploration as your paths will all be near completion. Try and drive Future Tech to cut your time down in the Modern Era. You want to get your Gold Age Universities your +2 Science per Specialist and + Resources in Towns
Modern era -Keep Mementos I chose Mughal but I've also used England and Japan and I'll be trying America next. Mughal is interesting; I like their Unique settler as it can help you obtain the last few factory resources on the map. The Gold that you get from them is insane BUT it increases the time to Mass Production. From the start you want to convert two of your distant land towns into cities buy a merchant for every civ and start beelining Mass Production (I've tried getting Schools first and it increases your time) Use your influence at first if you can get two commerce civs first one should be unique resource nickel for 10% increase in science and gold and the second should be +1 resource slots for factories. If you can only get one take the factory resource bonus. Kill the rest of the independent powers as you need to start using all of your influence to increase your trade route capacity and get as many factory resources as possible while your gold buy Ports and railways in your factory towns.
Once you unlock Mass Production you'll need to gold buy your factory in your capital as well as all your factory towns. You need around 52 factory resources once Mass Production hits so that if another Civ loses 1 or 2 it doesn't slow your victory down I haven't been able to increase factory resources past 55 at the start of mass production so its going to take about 10 turns to accumulate the 500 necessary. Once you unlock Mass production I try and get to Opera houses and start gold buying them in case I need the influence with the world banker.
Does anyone have advise for cutting this time down? It seems if I increase science some way by going Japan I'm lacking in influence or gold or in factory resources so the time to finish is roughly the same.
Antiquity Age Mementos +1 Military Attribute(to get to +1 settlement/+1Settlement but %50 conversion cost) with this set-up you should be able to settle 10-11 settlements in Antiquity but otherwise progress the era as the map dictates with a focus on unlocking settlement increases as quickly as possible. I grow my towns until crisis era and then convert to trade route towns, food towns and mining towns. Most of your settlements should be on coasts so you can complete your Cothon for +2 resource slots in your eventual factory towns (Some Cothon Towns cant be converted to Factory towns because you wont have a factory resource). The attributes at completion of Antiquity should move you down the left side of the Economic tree with a slight detour for %15 reduce cost to eventually get +1 resource slots in towns, two points in diplomacy for reduced cost to befriend independent powers, move down the right side of Science to eventually get the +2 bonus to specialists in your +3 Cities in Modern Era. After you spend two points on increased settlement size go down the lefthand side of Expansion with a slight detour to the middle for the bonus to town growth.
Exploration Age Change Mementos to Increased Gold per trade route/ and +2 food per settlement per age. I like Spain for Christopher Columbus, their decrease conversion cost for cities, faster treasure ship movement, and increased combat effectiveness in distant lands but have tried Chola, Songhai, and Inca post patch. At the start I'll focus my mining towns and let my farm towns grow a bit as I'm cash starved at the beginning of the era. I buy a Cog to start searching the otherside of the map along with the one you're given at the start and a merchant for each civ on my continent. Research Cartography and rush buy your wharf in Carthage and start buying Conquistadors until you get Christopher Columbus while you use your production on Temple +Missionary. After researching Cartography you should Beeline Education while using your influence to increase trade route capacity. Once education is unlocked switch your food towns over to start pumping growth into Carthage and your Distant Land Cities.
Once you discover your treasure resources you should start spamming Settlers to those locations as quickly as possible. Once you unlock Universities and those towns are roughly 7 population you should start converting them as gold allows and buy Universities in them. Once you get to around 20 settlements and your distant lands have been converted to cities you should be near the end of the Exploration as your paths will all be near completion. Try and drive Future Tech to cut your time down in the Modern Era. You want to get your Gold Age Universities your +2 Science per Specialist and + Resources in Towns
Modern era -Keep Mementos I chose Mughal but I've also used England and Japan and I'll be trying America next. Mughal is interesting; I like their Unique settler as it can help you obtain the last few factory resources on the map. The Gold that you get from them is insane BUT it increases the time to Mass Production. From the start you want to convert two of your distant land towns into cities buy a merchant for every civ and start beelining Mass Production (I've tried getting Schools first and it increases your time) Use your influence at first if you can get two commerce civs first one should be unique resource nickel for 10% increase in science and gold and the second should be +1 resource slots for factories. If you can only get one take the factory resource bonus. Kill the rest of the independent powers as you need to start using all of your influence to increase your trade route capacity and get as many factory resources as possible while your gold buy Ports and railways in your factory towns.
Once you unlock Mass Production you'll need to gold buy your factory in your capital as well as all your factory towns. You need around 52 factory resources once Mass Production hits so that if another Civ loses 1 or 2 it doesn't slow your victory down I haven't been able to increase factory resources past 55 at the start of mass production so its going to take about 10 turns to accumulate the 500 necessary. Once you unlock Mass production I try and get to Opera houses and start gold buying them in case I need the influence with the world banker.
Does anyone have advise for cutting this time down? It seems if I increase science some way by going Japan I'm lacking in influence or gold or in factory resources so the time to finish is roughly the same.