Endgame AC Rating - Whut?

CJHavoc

Chieftain
Joined
Apr 3, 2011
Messages
3
Hi there

I've been an addict for a few years now, and something that's been nagging is the Alpha Centauri Rating percentage shown on the endgame scores... What is it? How is it worked out? What is the maximum percentage? I managed to get 118% or something the last time I played, so I know the maximum is above 100%.

Halp!

Thanks
CJHavoc
 
Hi CJHavoc,

Welcome to CFC and the Alpha Centauri forum!

What you're looking for may be found under the Datalinks, Advanced Concepts, Score. However, the information is incomplete. If you're playing the Alien Crossfire (SMAX) add-on, then you can install GooglyBoogly's Comprehensive Datalinks Update (found in one of the topped threads in this forum). The datalinks will then display the correct score information, but only for SMAX. The missing information is as follows:

The following depend upon game settings:
(9) Native Life Settings (-25% if rare, +25% if abundant)
(10) Iron Man (+100% if on)

HTH

Petek
 
Ah, I see... That's where the confusion set in, because the scoring info doesn't list any information on the percentile score. Sadly, I haven't managed to get a copy of SMAX, but I am super keen to get my hands on it. So, basically, the total score is worked out as a percentage... Makes sense.

Thanks Petek :)

CJH
 
I felt the same when my first AC score was over 100%. Currently, I've broken my record and now it is 622% on Thinker level. I think there's one guy that has managed to get about 900% on transcend, so that's an impressive effort.
 
As in most Civ games, the score basically has no meaning. Generally, the longer you need to achieve a victory the higher your score will be. :D

Easiest way to increase AC score is to grow you population to ridiculous heights and choose the Iron Man and Abundant Native Life settings at game start.
 
I'm not quite ready for abundant settings, but I should give it a try. There's still quite a lot of fungus in moderate levels so abundant must really mean abundant when I give it a try. :)
 
I'm not quite ready for abundant settings, but I should give it a try. There's still quite a lot of fungus in moderate levels so abundant must really mean abundant when I give it a try. :)

You could try playing either the Gaians or the Cult with abundant life forms. Both factions really benefit from that setting.
 
I felt the same when my first AC score was over 100%. Currently, I've broken my record and now it is 622% on Thinker level. I think there's one guy that has managed to get about 900% on transcend, so that's an impressive effort.

900 is hell of an impressive score!

As in most Civ games, the score basically has no meaning. Generally, the longer you need to achieve a victory the higher your score will be.

Easiest way to increase AC score is to grow you population to ridiculous heights and choose the Iron Man and Abundant Native Life settings at game start.

I'll give that a go, but I would hardly call that easy, haha. I play as University, so I can see it getting pretty tough for me, but I suppose if I try playing Gaians it would be less difficult.
 
I've hit 909% without specifically trying for a high score. Really once you've beaten everyone into not being a threat (but before killing them/letting them surrender) just set your economy/SE to crank out research (and anything that's not a unit, the orbital minerals/energy things are pretty nice) and hit new turn constantly then Transcend when you're done. The only limit is how much time you have available to sit through it (and mandatory retirement, but I had another ~100 years before that). Transcendent thought advances give a big boost to the score. You lose a few points for taking longer, but get back waaaaay more than you would lose when you control Planet.
 
I've hit 909% without specifically trying for a high score. Really once you've beaten everyone into not being a threat (but before killing them/letting them surrender) just set your economy/SE to crank out research (and anything that's not a unit, the orbital minerals/energy things are pretty nice) and hit new turn constantly then Transcend when you're done. The only limit is how much time you have available to sit through it (and mandatory retirement, but I had another ~100 years before that). Transcendent thought advances give a big boost to the score. You lose a few points for taking longer, but get back waaaaay more than you would lose when you control Planet.

Interesting, but you can't beat every faction to submission otherwise you'll win the game and not get any more points. So I guess you must have had either 1 enemy faction or 1 neutral (treaty) faction remaining and then you did all the things you wanted to do. Other than that, well done. ;)

Usually, I prefer some action with Wave blink choppers when acquring a big score. :D
 
If you kill all but their last base and say no when they surrender (or have nuked them a bit) then they pose no threat, but are not technically submissive/dead. I did say beaten them into not being a threat, not defeated.

And yes. Wave Blink choppers are stupidly deadly.
 
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