firsTraveler
Chieftain
- Joined
- Jul 4, 2014
- Messages
- 22
Can someone help me with this era code?
-- Era Gates -- default 20/-20
UPDATE GlobalParameters SET Value = 500 WHERE Name = 'TECH_COST_PERCENT_CHANGE_AFTER_GAME_ERA';
UPDATE GlobalParameters SET Value = -1 WHERE Name = 'TECH_COST_PERCENT_CHANGE_BEFORE_GAME_ERA';
UPDATE GlobalParameters SET Value = 500 WHERE Name = 'CIVIC_COST_PERCENT_CHANGE_AFTER_GAME_ERA';
UPDATE GlobalParameters SET Value = -1 WHERE Name = 'CIVIC_COST_PERCENT_CHANGE_BEFORE_GAME_ERA';
-- Era Brackets -- default 40/60
(sorry for the formating, I'm moding another persons mod that works fine. I don't know SQL so all I can do is change a few values and hope I don't mess the game up)
I'm trying to make researching beyond era tech and civics really expensive without making trailing research cheaper. But when I run this in game all older era tech and civics drop to one (1 turn) irrelevant of game speed; and future research doesn't show any change.
Or do I have this all wrong?
-- Era Gates -- default 20/-20
UPDATE GlobalParameters SET Value = 500 WHERE Name = 'TECH_COST_PERCENT_CHANGE_AFTER_GAME_ERA';
UPDATE GlobalParameters SET Value = -1 WHERE Name = 'TECH_COST_PERCENT_CHANGE_BEFORE_GAME_ERA';
UPDATE GlobalParameters SET Value = 500 WHERE Name = 'CIVIC_COST_PERCENT_CHANGE_AFTER_GAME_ERA';
UPDATE GlobalParameters SET Value = -1 WHERE Name = 'CIVIC_COST_PERCENT_CHANGE_BEFORE_GAME_ERA';
-- Era Brackets -- default 40/60
(sorry for the formating, I'm moding another persons mod that works fine. I don't know SQL so all I can do is change a few values and hope I don't mess the game up)
I'm trying to make researching beyond era tech and civics really expensive without making trailing research cheaper. But when I run this in game all older era tech and civics drop to one (1 turn) irrelevant of game speed; and future research doesn't show any change.
Or do I have this all wrong?