Thread is for information and ideas concerning events (Civ2 macro 'language'). Includes relevant links and DLs.
Although this thread is intended for people who already know how to use the macro, this forum is becoming more deserted every year so any newbies feel free to post ANY questions concerning the events.
I am also using this thread to post any new ideas that I can come up with. (Note that some of them are not fully tested, as I just post a lot of the stuff as I think of it--but I will be testing and updating where apropriate at some point in the future.)
If you would like a more detailed explanation about each sample than the one provided, please post your question (don't PM me unless you fell it's necessary because this thread is meant for all to benefit).
Note: In your post, be sure to indicate the version of Civ2 that you are using: Multiplayer Gold Edition (MGE) or Test of Time (ToT).
If you don't have the latest patch, get it here.
For those of you who don't have MGE or ToT, please convert your Classic version to MGE here. (The game is the same as Classic but with a few very minor differences--and it's needed to play most of the scenarios that are available on-line.)
Here are some helpful Event-related links:
The Cradle of Civilization: An Introduction to Flags
(Note: This site is dedicated primarily to Civ2:Test of Time.)
Scenario League Design Tips: Fantastic Worlds Events Quirks
(Contains some helpful information concerning embedded events.)
Scenario League Design Tips: Fun with Barbarians
(Events-related stuff is at the bottom of the article.)
Delevent for MacIntosh
(Also applies to PC users.)
Apolyton/Scenario League (Forum): Help with Scenario
(Addresses some problems that may arise when using events.)
Scenario League Design Tips: An Introduction to Flags
(This may be the same file used by CofC...)
Multiple events files by Allard Höfelt (Scenario League)
(Note that there's more to using multiple events than just space-efficiency.)
CivSwap by Jorrit "Mercator" Vermeiren
(Haven't tried it yet, but should be helpful to those using multiple files.)
Info concerning Events is scarce so anything new would be much appreciated.
I've attached the Macro.txt files for Fantastic Worlds (implies MGE) and Test of Time (they can be found in the game's main directory--the one the exec is inl; e.g. C:\MPS\Civ2.) They contain each of the trigger, action, modifer and flag parameters with their applicable parameter values (i.e. lists each type of trigger, action, modifier and flag that can be used in either MGE or ToT).
Although this thread is intended for people who already know how to use the macro, this forum is becoming more deserted every year so any newbies feel free to post ANY questions concerning the events.
I am also using this thread to post any new ideas that I can come up with. (Note that some of them are not fully tested, as I just post a lot of the stuff as I think of it--but I will be testing and updating where apropriate at some point in the future.)
If you would like a more detailed explanation about each sample than the one provided, please post your question (don't PM me unless you fell it's necessary because this thread is meant for all to benefit).
Note: In your post, be sure to indicate the version of Civ2 that you are using: Multiplayer Gold Edition (MGE) or Test of Time (ToT).
If you don't have the latest patch, get it here.
For those of you who don't have MGE or ToT, please convert your Classic version to MGE here. (The game is the same as Classic but with a few very minor differences--and it's needed to play most of the scenarios that are available on-line.)
Here are some helpful Event-related links:
The Cradle of Civilization: An Introduction to Flags
(Note: This site is dedicated primarily to Civ2:Test of Time.)
Scenario League Design Tips: Fantastic Worlds Events Quirks
(Contains some helpful information concerning embedded events.)
Scenario League Design Tips: Fun with Barbarians
(Events-related stuff is at the bottom of the article.)
Delevent for MacIntosh
(Also applies to PC users.)
Apolyton/Scenario League (Forum): Help with Scenario
(Addresses some problems that may arise when using events.)
Scenario League Design Tips: An Introduction to Flags
(This may be the same file used by CofC...)
Multiple events files by Allard Höfelt (Scenario League)
(Note that there's more to using multiple events than just space-efficiency.)
CivSwap by Jorrit "Mercator" Vermeiren
(Haven't tried it yet, but should be helpful to those using multiple files.)
Info concerning Events is scarce so anything new would be much appreciated.
I've attached the Macro.txt files for Fantastic Worlds (implies MGE) and Test of Time (they can be found in the game's main directory--the one the exec is inl; e.g. C:\MPS\Civ2.) They contain each of the trigger, action, modifer and flag parameters with their applicable parameter values (i.e. lists each type of trigger, action, modifier and flag that can be used in either MGE or ToT).