Want to git gud, or better at least. Thinker mod is amazing but wipes the floor with me.
Help me SMAC-fanatics, you're my only hope.
Thinker difficulty (only ever played Librarian with Thinker mod), on a random standard planet.
SIP seems a no brainer, at the head of a river with nutrients. Thinking SW looks good for exploring - another river and more green. I’ve read that with the game’s original map generator, it is roughly possible to predict the layout of resource squares - does the Thinker mod generator have similar patterns?
Planning RX to bureaucracy cap (is that 6 with Lal’s -1 efficiency on Thinker difficulty? Running Planned will drop it) though with free talent could def build more. Research CE for Formers and get them rolling. Would welcome thoughts on the next few techs, and any general advice.
Help me SMAC-fanatics, you're my only hope.
Spoiler Lal 2101 :
Thinker difficulty (only ever played Librarian with Thinker mod), on a random standard planet.
SIP seems a no brainer, at the head of a river with nutrients. Thinking SW looks good for exploring - another river and more green. I’ve read that with the game’s original map generator, it is roughly possible to predict the layout of resource squares - does the Thinker mod generator have similar patterns?
Planning RX to bureaucracy cap (is that 6 with Lal’s -1 efficiency on Thinker difficulty? Running Planned will drop it) though with free talent could def build more. Research CE for Formers and get them rolling. Would welcome thoughts on the next few techs, and any general advice.
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