Expansion

Anymore discussion on this? And about that mysterious resource?
 
Originally posted by Chieftess
...And about that mysterious resource?

I beleve that is a Game Bonus Resource. That resorce can provide us with an extra +1 of food.
 
If I had to voice my opinion (which I don't but will anyway because I can go freedom of speech!) I'd say to go west with one unit and northeast with another. The west is pretty obviously where we're going to want to expand to (looks fertile to me), but being the Sword and Shield of the Sword Rush attack strategy I think we have to check out those mountains up there for some ore. We're going to need it, and the northern mountainous region can probably supply.
 
I would definately say it looks like a piece of leg to me. What are your overall thoughts as DP, CT?
 
I'm for getting off to a quick start. While I can see some advantage to moving our capital to the shoreline, I think we have a fine location as is. I like the idea of bringing the settler over to get started on a road to the game, and bringing the first warrior (i assume that will be the first built) through the mountains to the south. I guess the main reasons i'm apposed to moving the capital to the north are:
- loss of first turn production.
- loss of game resource until city radius expands.
- loss of culture radius (capital influence) to the sea... (looks like the bulk of the land is anything but northeast.. though still hard to tell.)
 
As DP (and Domestic Deputy ;)), I'd save that resource for our second city. Besides, the ocean only gives 1 food until we build a harbor. It would be a canidate for City #2.
 
That looks an awful lot like a Cattle. The leg placement seems just right, and it can't be game, or furs, because it doesn't appear to be a forest. If it is cattle, then think how fast our capital will grow... Even under depotism it will produce 3 food and 1 shield a turn, meaning less turns will be needed to get a larger city. Thus more settlers and workers. Since settlers and workers are necessary early in the game, it is worth the loss of production late in the game. I say use the worker to explore NW, and then move the settler if it is a cattle. If its wheat(unlikely, but not sure) , I don't know... the shield loss this early might be prohibitive...
 
On the whole I think I agree with Donal about that resource/bonus tile. Looks very much like a leg o' beef to me.
This is a very irritating situation, since I'd really like to know whether there's a tile directly to the north of that suspected bovine. If there were then I'd propose that for the site of our second city and suggest that we build our capital where we are now. We could move the worker one square north to find out, but this risks delaying the start of tile improvement if we decide to stay where we are. After further thought I do vote that we build where we are, and plant our second city on the coast next to the probable cow. I'd rather risk having a slightly less than perfectly placed capital if it ensures that we're squeezing as much as we can from our early turns. Call me a turn-advantage monomaniac if you will, but this seems to me to be the safest course.
 
If we're really going to engage in daft speculation then I say it's the thing in the middle which seems to be some kind of deer. The leg looks the same but this can easily be solved by just moving the worker to the coastal square and discovering what special it is.
My question, perhaps a little premature at this stage, is what we plan to do with the worker after he uncovers the special? I'd be tempted to build a road towards possible iron resources, but obviously we have no idea yet where they will appear. I think that it might be a waste of time to road all the mountains straight off as they'll take a long time to do but what else we can do with him?
 
There probably isn't a tile up north worth changing the minds. I think placing the city where the settler is will lead to great production, and the game tile will promote growth.

Bonuses to the NW will simply promote the second city being placed there in my opinion.
 
oh, and do we want to mine the bonus grassland while still in depotism?

I would mine and road to the NW on the way to the probably second city site.
 
Oh yeah, and to add to a finished (?) topic, I'm pretty sure that the mystery resource to the north is cattle.... do we know what it is already, or am I up to speed on our map?
 
Oh, and when it comes to which directions to expand in..... I'd say directly west/southeast (into those mountains, they might have iron or gold or some other resources we'll need) followed by northwest (to take advantage of that resource.) Then I'd send generally send our scouts east.
 
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