Hello! My second post on here!
I've built a very nice city which is currently around the 25 population mark and keeps on growing. When I press F1 to show all my cities, this one shows 25-73 (or something like that). Does the 73 represent the maxiumum size that the city can grow to or does it mean this is how much food it is producing each turn? Can anyone explain this please?
On a separate note, I assume there isn't but my general style of play is extremely peaceful. I tend not to attack unless provoked however I find that other civilizations repeatedly break this rule...leading to their demise! I don't suppose there are any ways of reducing my neighbours wishes to go to war are there? If only there was a slider such as the luxury-tax-science one that decreases the chance of war as I like to mainly focus of building up my cities as a preference for warmongering! I guess I could play on cheiftan instead!
Final question - I know its not advisable to build a city on a mountain / hill but why is this? If I built a city on a mountain but there was a mixture of grassland / forest surrounding it, why not build it there? Would it still be able to grow and develop as normal? If not, why not?
Have upped my game to King level - a much better challenge though as others have noted, its pretty annoying when a battleship attacks a trireme and loses!
Many thanks!
James
I've built a very nice city which is currently around the 25 population mark and keeps on growing. When I press F1 to show all my cities, this one shows 25-73 (or something like that). Does the 73 represent the maxiumum size that the city can grow to or does it mean this is how much food it is producing each turn? Can anyone explain this please?
On a separate note, I assume there isn't but my general style of play is extremely peaceful. I tend not to attack unless provoked however I find that other civilizations repeatedly break this rule...leading to their demise! I don't suppose there are any ways of reducing my neighbours wishes to go to war are there? If only there was a slider such as the luxury-tax-science one that decreases the chance of war as I like to mainly focus of building up my cities as a preference for warmongering! I guess I could play on cheiftan instead!
Final question - I know its not advisable to build a city on a mountain / hill but why is this? If I built a city on a mountain but there was a mixture of grassland / forest surrounding it, why not build it there? Would it still be able to grow and develop as normal? If not, why not?
Have upped my game to King level - a much better challenge though as others have noted, its pretty annoying when a battleship attacks a trireme and loses!
Many thanks!
James