F1rstDan's Cool UI

F1rstDan's Cool UI 1.9.1

I thought that was a signature until I translated it out of curiosity and saw it said the same thing. I would have thought you spoke English natively from what you've posted in this thread. Usually with bilingual people differences in grammar show up. There was nothing in the translations that seemed odd.
 
I thought that was a signature until I translated it out of curiosity and saw it said the same thing. I would have thought you spoke English natively from what you've posted in this thread. Usually with bilingual people differences in grammar show up. There was nothing in the translations that seemed odd.
Because now there is AI translation, which is very intelligent, unlike the previous machine translation
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因为现在有AI翻译,非常的智能,不像以前的机器翻译
 
Hi! This mod looks realy nice, congrats!
Is it compatible with similar mods, especially City Hall and Sukritact's Simple UI Adjustments please?
 
Hi! This mod looks realy nice, congrats!
Is it compatible with similar mods, especially City Hall and Sukritact's Simple UI Adjustments please?

I use all three, they don't cause any problems with one another. Both City Hall and this mod change the production list. You'll get the one from this mod. Personally, the important part is reducing the height of an entry so you can see more. Lots of mod change it, all do the same thing as far as I'm concerned. Each has style differences though. City Hall has color highlighting for things needing repair, that would seem the most significant thing you lose. I assume it would still show up in city/town details.
 
I tried it, thanks! There are indeed some conflicts with City Hall and this mods prevails.
I miss the highlighted "Repair" button, but hey, I can live without it! I find the "agelesss buildings" icon less visible than in City Hall. That's the only two drawbacks I spotted.
 
F1rstDan updated F1rstDan's Cool UI ("Quick Buy Button" added!) with a new update entry:

Version: 1.7.0 (2025-03-18)

Version: 1.7.0 (2025-03-18)
- Refactored code to be non-invasive, greatly increasing compatibility
- Currently refactored Producion Item and Yields Bar.
- Compatibility enhancements, such as installing @beezany "bz-city-hall" at the same time, now also highlight buildings to be repaired.
- The next step is to refactor the code for the quick buy button.
- Added MOD settings options (thanks to @beezany for the tutorial)
- Whether to enable...

Read the rest of this update entry...
 
I tried it, thanks! There are indeed some conflicts with City Hall and this mods prevails.
I miss the highlighted "Repair" button, but hey, I can live without it! I find the "agelesss buildings" icon less visible than in City Hall. That's the only two drawbacks I spotted.
Thank you for your love! I just completed the version update, and in this version, compatibility has been greatly improved.
Now using "City Hall" at the same time can also highlight "Repair", and the "agelesss buildings" icon has become more prominent.
In order to improve compatibility, I have invested more time and effort than expected, hoping to bring you a smoother experience.
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感谢您的喜爱!我刚刚完成版本更新,在这一版中,兼容性得到了大幅提升。
现在同时使用“City Hall”也可以高亮 "Repair"了,"agelesss buildings" 图标也变得更加醒目。
为提升兼容性,我投入了比预期更多的时间与精力,希望能为您带来更流畅的体验 。
 
I use all three, they don't cause any problems with one another. Both City Hall and this mod change the production list. You'll get the one from this mod. Personally, the important part is reducing the height of an entry so you can see more. Lots of mod change it, all do the same thing as far as I'm concerned. Each has style differences though. City Hall has color highlighting for things needing repair, that would seem the most significant thing you lose. I assume it would still show up in city/town details.
The latest version is already compatible with highlighting "Repair", welcome to try it.
最新版本已经可以兼容高亮"Repair"了,欢迎尝试
 
Really like the mod. One problem. The yield icons and text on the left looks a bit bad. I'm using a 1080p monitor and everything else is crisp.
The red text for the minus gold or happiness are hard to read. A higher contrast or slightly bolder text could make this much better.
The numbers on the right showing the production and the gold cost for buying looks great. It's just the stuff on the left that I think looks bad and slightly lower resolution.
1742318826500.png
 
I like the new update! The compatibility and the mod options for disabling maintenance and production cost are great, but really awesome is the rounding of yield numbers. Much easier to read now!


There are a few remarks in the update note that I don't understand:
  • Show the population before the city name, if it is the capital, add "★" in front of it.
  • Add turn icon
Where are these showing? I don't see them, but I can just be blind to them.
 
Really like the mod. One problem. The yield icons and text on the left looks a bit bad. I'm using a 1080p monitor and everything else is crisp.
The red text for the minus gold or happiness are hard to read. A higher contrast or slightly bolder text could make this much better.
The numbers on the right showing the production and the gold cost for buying looks great. It's just the stuff on the left that I think looks bad and slightly lower resolution.
View attachment 725839
I reduced the transparency because I didn't want too many elements to be overly prominent. It seems I messed it up. I will improve the clarity in the next version.
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我降低了透明度,因为我不想太多元素过于突出。看来我搞砸了。我会在下个版本提升清晰度。
 
I like the new update! The compatibility and the mod options for disabling maintenance and production cost are great, but really awesome is the rounding of yield numbers. Much easier to read now!


There are a few remarks in the update note that I don't understand:
  • Show the population before the city name, if it is the capital, add "★" in front of it.
  • Add turn icon
Where are these showing? I don't see them, but I can just be blind to them.
I forgot to take a screenshot.
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我忘了截图了。
1742320761245.png
1742320475362.png


1742320799949.png
1742320506725.png
 
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Hi @F1rstDan.
Thank you for the mod.
I have noticed few graphical bugs with the buttons in compact mode.
For unselected button, there is increased shadow/blurry section in the center of left and right border/line.
For selected button, there is increased shadow/blurry section in the center of top and bottom border/line.
Is it possible to fix this?

1742327142941.png
1742327152391.png
1742327373932.png
 
Hi @F1rstDan.
Thank you for the mod.
I have noticed few graphical bugs with the buttons in compact mode.
For unselected button, there is increased shadow/blurry section in the center of left and right border/line.
For selected button, there is increased shadow/blurry section in the center of top and bottom border/line.
Is it possible to fix this?

View attachment 725863View attachment 725864View attachment 725866

At present, the preliminary judgment may be the problem of the game itself. After all, I am using the official button component here.
Is this problem only repeated when my mod is enabled?
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目前初步判断可能是游戏本身的问题。毕竟此处我使用的是官方的按钮组件。
方便确认下:这个问题是否只在启用我的MOD时复现呢?
 
No, this is also present in other city mods that utilize compact button for production queue.
I was thinking that maybe because of reduced button height/width, some kind of overlap is in place that causes this overlapped border effect.
 
I might have found a bug with the last version: the numbers say NaN at the top of the production panel of any city if I check the mod option "Simplified display of income values":
1742329918745.png
 
No, this is also present in other city mods that utilize compact button for production queue.
I was thinking that maybe because of reduced button height/width, some kind of overlap is in place that causes this overlapped border effect.
You can try updating the graphics card driver, which seems to be some kind of rendering error.
可以尝试更新显卡驱动,这似乎是某种渲染错误
 
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