Faction Intelligence Files

Aquilai

Chieftain
Joined
Nov 3, 2012
Messages
7
This might seem like a silly question but how do you see the initial faction intelligence files from when you first infiltrate a faction's datalinks? In particular, I want to see the current allegiances that are in place. For example, if I'm spying on the Believers are they still pacted with the Hive? Knowing other information like their moods to different factions, planetary votes and their engineering setups (politics, economic, values, future society) would be quite nice too.

In short, I can't seem to find this intelligence file after infiltrating for the first time. Any ideas? Thanks!

Edit:
Actually, you can check that page if you communicate with the faction leader and then click "Profile" on the centre right. Alternatively even easier when you click on "Comm" to communicate with a faction you can right click and select "Faction Profile". Answered my own question. Never mind!
 
Hi Aquilai,

Welcome to CFC and the Alpha Centauri forum!

To see the desired information, click on the COMMLINK button, right-click on the infiltrated faction and select Faction Profile. That should do it.
 
Thanks for the welcome!

Tenuously linked to the topic but to avoid wasting this thread I'll ask anyway. How does solar interference affect Faction Intelligence Files? Does the solar interference make the infiltration datalinks become out of date? The warning message says that spy reports might be unreliable so will these Faction Intelligence Files be wrong or just not updated?
 
Thanks for the welcome!

Tenuously linked to the topic but to avoid wasting this thread I'll ask anyway. How does solar interference affect Faction Intelligence Files? Does the solar interference make the infiltration datalinks become out of date? The warning message says that spy reports might be unreliable so will these Faction Intelligence Files be wrong or just not updated?

I seldom play with Random Events enabled. However, I think that it works like this: During sunspot activity, you can't contact other factions or call a meeting of the Council. Some testing with the scenario editor shows that Faction Intelligence information is updated, but the scenario editor isn't always accurate.

You should be able to test this for yourself in an actual game: Next time you get sunspots, check the Energy Reserves of infiltrated factions. That amount should change each turn (most of the time).
 
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