I settled the cows to give my capital a monster start. There aren't any other great sites, so the second city will wait for a bit.
I'm stealing workers from and preventing new cities by Joao and Ramesses to the south which should give me time to grow that way. I'm playing nicely for now with Victoria to my north, who is giving me cows for clams and foreign trade routes by sailing. I'll want to settle a city or two up there to establish a northern border with her--especially that city that will claim marble and gems even though it is going to be nearly worthless until iron working.
I teched mining, sailing, wheel, bronzeworking, mysticism, pottery, writing.
Built 2boats, 2 more warriors, lighthouse, stonehenge (half built with 3 chops), granary. I just whipped population from 8 to 4 to build my first settler and give me a start on a library.
So it's 2210BC and time to settle a second city. I'm planning on having it claim stone, copper, and corn. So I'll tech masonry next to use the stone. If Great Wall doesn't go by the time stone is hooked up, that 2nd city can chop it. When its border pops in 30 turns, it will claim the copper and corn and be a decent city--maybe build me some axemen--not to rush but to solidify the choke and play defense.
Marble and Stone and Philosophical screams out for wonderspamming.