Fix for leader selections patch C

Sto

Should i code today ...
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Dec 15, 2005
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Here the dll that fixes the random leaders selections for patch c .

Unzip and replace the dll in the asset folder of FFH.

Tcho !

Edit : file removed, a fix has been included in the patch d.
 
So if we install this dll on 0.32 b we have version c, right?

And what was the problem?
I started a nice game yesterday (haven't met all the leaders yet) and don't want to find out it's broken. I selected 2 evil, 2 good, 1 neutral leaders.
 
even with patch C there were some problems (see bug report topic), this one should fix them. I know Sto pulled it off before, i'm trying this out now.
 
So if we install this dll on 0.32 b we have version c, right?

You should install patch c also. I don't if the dll is the only change in this patch

And what was the problem?
You should take a look at the mini mod thread "alignment options". There was a lot of problems.

I started a nice game yesterday (haven't met all the leaders yet) and don't want to find out it's broken. I selected 2 evil, 2 good, 1 neutral leaders.

I don't know if patch c break save games . But if not the dll won't break saved games.(make a back up of the dll before changing it)

TCho !
 
Though if you already started a game, this won't change any existing "Random Leader ___" into a real leader. So even if it doesn't break savegames, it doesn't fix them either.

No , sorry.

With the new mini mod that would have been possible but it's not finished yet (i exposed the civ/leader assignment to python)
 
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