force trade

sampedestal

Warlord
Joined
Dec 12, 2003
Messages
129
Location
Dinotopia
Is there a way to write a script that forces civs to trade resources (if they have them) with each other?

Also, unrelated, but potentially simple question: Is there an Event trigger for when a scenario is first loaded? I want everyone to be in contact with each other, and that seems to be the easiest way.
 
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