sampedestal
Warlord
Is there a way to write a script that forces civs to trade resources (if they have them) with each other?
Also, unrelated, but potentially simple question: Is there an Event trigger for when a scenario is first loaded? I want everyone to be in contact with each other, and that seems to be the easiest way.
Also, unrelated, but potentially simple question: Is there an Event trigger for when a scenario is first loaded? I want everyone to be in contact with each other, and that seems to be the easiest way.