TheUnoriginal
Chieftain
- Joined
- Sep 1, 2018
- Messages
- 10
Hello!
I'm trying to create a mod that will force the AI to play tall instead of wide. It's easier on my PC and I really dislike having the entire map filled with buildings and units...
So far, I've tried to scale up the production cost for Settlers and increased the maintenance cost for units:
Doesn't relate that much, but I also increased the minimum distance between cities:
However, it didn't seem to work well from mid-game forth.
Does anyone have any suggestions how to improve my mod? Should I just increase my parameters, or can I change something else? Maybe introduce penalties for large number of cities?
I would also appreciate giving me a code example, I'm not that good with coding...
Thanks in advance!
I'm trying to create a mod that will force the AI to play tall instead of wide. It's easier on my PC and I really dislike having the entire map filled with buildings and units...
So far, I've tried to scale up the production cost for Settlers and increased the maintenance cost for units:
Code:
UPDATE Units SET CostProgressionParam1 = CostProgressionParam1*3 WHERE UnitType='UNIT_SETTLER';
UPDATE Units SET Maintenance = Maintenance + 1 WHERE Combat != 0;
Doesn't relate that much, but I also increased the minimum distance between cities:
Code:
UPDATE GlobalParameters SET Value = 4 WHERE Name="CITY_MIN_RANGE";
However, it didn't seem to work well from mid-game forth.
Does anyone have any suggestions how to improve my mod? Should I just increase my parameters, or can I change something else? Maybe introduce penalties for large number of cities?
I would also appreciate giving me a code example, I'm not that good with coding...
Thanks in advance!