Forts and Garrisoning in Civ5

Roman forts along Hadrian's wall in northern Roman controlled Britain drew lots of people to them, prostitutes (soldiers needed something to do when not soldiering), craftsmen (soldiers had money, and wanted to buy things), etc. I'd imagine it was the same at every fort across the world, across most of time - they do generate wealth/prosperity, in a way. In fact towns sprung up outside most forts along the wall. Terrain was a factor though, the terrain in Britain was arable, whereas say - the great wall of china had tons of forts along it and no towns sprung up there because it was remote and most of the forts were in non-arable land. Modern armies on the other hand, simply don't allow such things to happen.
 
Yep, I personally believe that Forts will defend themselves like cities &-also like cities-will be "upgradeable" via fusing a unit with the fort. I'll go so far as to say that I believe that forts will be upgradeable with new technologies, & that airbases & naval bases might be in the game too. Ahriman's point about 1upt & choke points will also make forts more important than they've ever been in the game!

Aussie.
 
Didn't think how this would impact sea and air.... Think that we'll have seperate aribases/navalbases or will it be generic fort for all again?
 
My personal view (& that's *all* it is) is that we will revert back to having airbases separate from forts, & that naval bases might even make an appearance for the first time. If our assumptions about an "auto-garrison" of forts is accurate, then I'd guess that air & naval bases-if they exist in the game-would also have some kind of automatic garrison capable of defending against attacks from air or sea respectively.
IMHO, I believe that various types of fortifications will be more important than in any other iteration of Civ-thanks largely to the switch to 1UPT!

Aussie.
 
Perhaps forts (air bases, naval bases, etc.) will allow you to stack units in that tile? If not, and you can't put units in cities, then we go from road-spam to unit-spam all over our empire...
 
Except that there will be fewer mor valuable units that don't die in one battle.
 
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