FP Placement?

JMB

Prince
Joined
Jun 22, 2002
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470
Location
Stanford
Anyone have any good tips about FP placement? ie, how far away from your capital? In a production city, growth city, all-around city?

I realize that the best FP location is always situation specific, but it would be nice to hear from other people about what they look for in a good FP location...

Thanks,

JMB
 
i normally rush the FP in a city far away from the palace as possible with a load of cities round it say another civs capital witha great leader
 
It depend on the geography but if you are on a pretty big continent, then conquiere your nearest neiborgh and built FP in their former capital.

But if you play agaisnt fewer opponent and or you are on a small island then you could built it on another continent, its not easy but it worth, the city building the FP should reach at least size 6 ( with temple courthouse marketplace rushed with money) than manage to have a we love the chancelor day to get a major increase in production ( net).
 
Originally posted by Tassadar
It depend on the geography but if you are on a pretty big continent, then conquiere your nearest neiborgh and built FP in their former capital.

I usually build my FP ASAP so I can get as much production as possible from my cities then I rush the palace in the opponent's capital. This has two advantages: if the AI recaptures his city (:soldier::soldier: ), the palace will automatically be relocated, but (I think) the FP will be destroyed. The cities don't see the difference between the Palace and the FP.

--Kon--
 
I usually find the best geographic location around a lot of fully corrupt cities, preferably a good distance from any productive city, and rush it there. I try to make it a point never to build it near a coastline as that wastes valuable growth room. Preferably a centralized location on pangea. Don't know how to be specific with words.
 
Originally posted by Konquest02


I usually build my FP ASAP so I can get as much production as possible from my cities then I rush the palace in the opponent's capital. This has two advantages: if the AI recaptures his city (:soldier::soldier: ), the palace will automatically be relocated, but (I think) the FP will be destroyed. The cities don't see the difference between the Palace and the FP.

--Kon--

I understand you point, but i think if you are strong enough to capture a.i capital and the core city they wont be able to counterattack, i had never lost a FP. I think building a FP near you capital, then move your palace is a waste of shield IMHO.

A little trick to avoid cultur flipping is to raze some city and capture some other, this remove culture pressure on captured one.
 
Placing it in a conquered AI capital is often a good idea if you've had an early conquest, but it shouldn't be done automatically. Frequently, some other of the former AI core cities is a better choice due to more central location, particularly if the AI capital was in a coastal city. Case in point, in my two most recent finished games, my FPs were in Veii and Ur (playing as Egypt and Persia, respectively), since in both cases the relevant AI civs had started in coastal areas and expanded inland.
 
Originally posted by The Last Conformist
Placing it in a conquered AI capital is often a good idea if you've had an early conquest, but it shouldn't be done automatically. Frequently, some other of the former AI core cities is a better choice due to more central location, particularly if the AI capital was in a coastal city. Case in point, in my two most recent finished games, my FPs were in Veii and Ur (playing as Egypt and Persia, respectively), since in both cases the relevant AI civs had started in coastal areas and expanded inland.

This prove that judgement is better than anything else, i agree with you.

Just to let you know, i built my last FP on a hills( with river) and around it 4 golden hills on river + some hills + 4 flooded plain, this city was giving me with seti about 200 beaker a turn, modern era by 1735 at regent:D
 
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