TruthfulCake
Prince
- Joined
- Feb 13, 2016
- Messages
- 363
I can't find this mentioned in the forum, so I'll just put it here. There seems to be a fix for the edge scrolling offset problem, as documented here: https://www.reddit.com/r/civ/comments/58r8ra/psa_how_to_fix_edge_scrolling_in_civilization_vi/
Can confirm that having fixed it, edge scrolling behaves like it did in Civ V.
The fix:
Go to the directory where Civ6 is installed, and then find Base\Assets\UI\WorldInput.xml. Edit it with Notepad or something, and find these lines in the bottom:
<Container ID="LeftScreenEdge" Anchor="L,T" Size="30,Full" />
<Container ID="RightScreenEdge" Anchor="R,T" Size="30,Full" />
<Container ID="TopScreenEdge" Anchor="L,T" Size="Full,30" Offset="0,28" />
<Container ID="BottomScreenEdge" Anchor="L,B" Size="Full,30" Offset="0,0" />
And change them into the following:
<Container ID="LeftScreenEdge" Anchor="L,T" Size="2,Full" />
<Container ID="RightScreenEdge" Anchor="R,T" Size="2,Full" />
<Container ID="TopScreenEdge" Anchor="L,T" Size="Full,2" Offset="0,0" />
<Container ID="BottomScreenEdge" Anchor="L,B" Size="Full,2" Offset="0,0" />
This fixes the offset in all the edges, and now you have to move your mouse to extreme edge for the map to scroll, provided you have edge-scrolling enabled.
With this and the auto unit cycle fixed, the game is about twice as fun.
Can confirm that having fixed it, edge scrolling behaves like it did in Civ V.
The fix:
Go to the directory where Civ6 is installed, and then find Base\Assets\UI\WorldInput.xml. Edit it with Notepad or something, and find these lines in the bottom:
<Container ID="LeftScreenEdge" Anchor="L,T" Size="30,Full" />
<Container ID="RightScreenEdge" Anchor="R,T" Size="30,Full" />
<Container ID="TopScreenEdge" Anchor="L,T" Size="Full,30" Offset="0,28" />
<Container ID="BottomScreenEdge" Anchor="L,B" Size="Full,30" Offset="0,0" />
And change them into the following:
<Container ID="LeftScreenEdge" Anchor="L,T" Size="2,Full" />
<Container ID="RightScreenEdge" Anchor="R,T" Size="2,Full" />
<Container ID="TopScreenEdge" Anchor="L,T" Size="Full,2" Offset="0,0" />
<Container ID="BottomScreenEdge" Anchor="L,B" Size="Full,2" Offset="0,0" />
This fixes the offset in all the edges, and now you have to move your mouse to extreme edge for the map to scroll, provided you have edge-scrolling enabled.
With this and the auto unit cycle fixed, the game is about twice as fun.
