Future extrapolation and treaty breaking. Hotseat game

purplengold14

Chieftain
Joined
Feb 16, 2004
Messages
45
Civ 4 should borrow from Civ call to power. Civ currently ends at todays level of technology. Call to Power went way into the future with imaginative wonders, units and governments. I know some dont want this but others do. A solution would be to include this future time line with a on/off option. If you use off, the game would only go up to the present level of technology. With on you could play out into the future.

Also, as i said in a previous post, a current flaw is apparent in the mutual protection pact. If you attack a country his mpp allies have to jump in. Like wise if you have a mmp with a country and they are attacked you automatically are at war with the attacking country. Your advisor should tell you the country you have the mpp with has been attacked and ask you if you want to honor it. Many times in history countries signed mmps with others for power reasons and then did not honor them when the time came.

If you refused to honor the mpp then your rep would take a hit. But things change and there are many instances when a country may decide it doesnt want to honor the pact and stay out of the fray. The AI should also have the opion of honoring the pact or not. The current inflexability of the mpps is a huge flaw.

As an aside, please leave the hotseat option in. Some of us do use it.
 
didn't civ2 have treaties that gave an option to honor them or not?
I know some strategy game I've played has that. if not civ2 then maybe master of orion
 
mikehunt said:
didn't civ2 have treaties that gave an option to honor them or not?
I know some strategy game I've played has that. if not civ2 then maybe master of orion

That wasn't in Civ II. Civ II worked the same with MPP as Civ III does.
 
what mutural protection packs havnt been honoured in history? im not saying ur a lier *cough cough lol just i cant think of any of hand
 
Italy did not honor the mutual protection pact it had with Germany and Austria-Hungary when WWI broke out (the Triple Alliance). In fact, it defected to the Allies. Because of this, Italy became one of the post-WWI "Big Four" and got a major voice in the negotiations at the Paris Peace Conference of 1919. And that's only the most famous and blatant example of breaking mpps.

And I like hotseat games too.
 
If i recall england had one with Poland before WWII. While the honored it with germany they sure didnt declare war on the Soviet Union when they took the Western half of Poland. Now you have (cough, cough) two examples.
 
purplengold14 said:
If i recall england had one with Poland before WWII. While the honored it with germany they sure didnt declare war on the Soviet Union when they took the Western half of Poland. Now you have (cough, cough) two examples.

Actually, I don't think England had a MPP with Poland at the start of the WWII. Somthing is just not sounding right in my head on this, but it has been a few years since college so I may be a little rusty.

Lockesdonkey said:
Italy did not honor the mutual protection pact it had with Germany and Austria-Hungary when WWI broke out (the Triple Alliance). In fact, it defected to the Allies. Because of this, Italy became one of the post-WWI "Big Four" and got a major voice in the negotiations at the Paris Peace Conference of 1919. And that's only the most famous and blatant example of breaking mpps.

This is no big deal. It is rumored that Churchill even comment on Itlay as part of the Axis powers in WWII saying something "Its okay that Germany has Itlay this time since we had them last time." Then again, this could have been said in a class lecture as a joke by a professor or those many years ago. It has been so long since I studied WWI and WWII in any great detail that my facts, opinions, and speculations may have switched places.
 
It still got the Italians on the winning side of the war, plus one or two peices of Austrian teritorry. And it entitled them to some of the reparations which destroyed both the German and the Austrian economies.
 
I am sure if you go back throughout history you would find many examples of countries whos priorities changed and decided to not honor mpps. Its human nature to not honor something that because of changing circumstances would not benefit you any longer.

Regarldless, the ability to do this would not only be realistic but add spice to the game. I know this would open up the AI's to do this with us, but we could do the same. And the bottom line is no AI can think out things or be as devious as a human being.....at least not yet.

I just seems to me that you want this game to be as realistic as possible in all ways. Freedom of choice to honor agreements is a natural and realistic option which just adds a fun dimesion to the game that would have to be factored in when plotting the future of you civ.
 
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