G-III Xi

It's funny how fast the AI can catch up to you, even on warlord, when you let them live and just hit return a bunch of times.

I was running right along when, around 1750, Byzantium started finishing wonders - Magellans, no worries. Universal Suffrage, no worries. Manhatten Project.. oops. That's not good. Quickly build my Palace O' Spies and Theodora is building 3 space ship parts and 2 ICBMs!!!...

So I start cash rushing stealth bombers, radar artillery and modern armor... lots and lots of modern armor. And in 1812... well, I'll write that up when I submit the game ;)
 
Was hoping to submit a game for this gauntlet but i won't be able to finish in time it takes a lot more time to play such a histographic victory then it takes for a 3700 BC conquest.
Btw Has anyone ever had a peacefull domination victory? I basically try to expend so fast that i grab 66% of the world while the four computer opponents get the rest. Since i am not such a warmonger i thought i might be able to expand faster this way.
 
100 turns to go.

Now the greeks are building the stupid spaceship, but they don't have rubber or uranium, so I'll pay attention and hit enter a lot of times.
 
Was hoping to submit a game for this gauntlet but i won't be able to finish in time it takes a lot more time to play such a histographic victory then it takes for a 3700 BC conquest.
Btw Has anyone ever had a peacefull domination victory? I basically try to expend so fast that i grab 66% of the world while the four computer opponents get the rest. Since i am not such a warmonger i thought i might be able to expand faster this way.

In the stories forum, there's a game where the player didn't build a single military unit if I recall correctly.
 
7665. Pangea map, old, wet, warm, Sumeria + all scientific except for Babylon.

http://forums.civfanatics.com/uploads/81969/start.JPG

As you can guess, I made 3 settler factories out of this. Popping an SGL and building Pyramids helped a lot!

My basic plan was to expand with ToA until I get near the Dom limit or until I get to education and have to let it go, get to rails and hospitals and keep growing cities. Do a fairly wide spacing close to the cap and near ICS further away.

I got another SGL later (don't remember when) which I used for ToA.


I hit the dom limit around 800 AD, I think, and hovered within 5-10 tiles of it the rest of the game. Somewhere early on, Bismark was in my way, so I wiped him out - I frankly don't even remember it. Maybe one of the other civs took him out.

I had a war with Korea to take some space I wanted from them, and Persia and I clashed a little. It was a very peaceful game until around 1800 when Byzantium (who I had been supplying with tech for silks, and who I had gifted several cities to keep under the Dom limit as I got better land) built Manhatten project!!

This lead to me creating spies and finding out that Byzantium was building ICBM's and spaceship parts. They had bombers, some TOW and a bunch of Mech Inf.

I had stealth bombers, radar arty's and a stack of about 30 modern armor.

It wasn't much of a fight.

Much of the next 20 turns were war turns, and I kept planting spies and having people declare on me, or people declare on me because I invaded someone they had an MPP with...

Net result was that Russia died and Byzantium and Persia were vastly cut to pieces. Greece, however, became very strong (well, not as strong as me) and started building space ship parts. However, they didn't have uranium, so I let them build.

The last 150 turns or so were all automated workers and hitting the space/return key - checking in on greece every so often to see what was up with their SS, ensuring that I wasn't going to win by domination or culture.

Things I learned:

-Arch is the way to go. Sea tiles (that are worked or not) really help.
-Don't build lots of wonders in one city. I had to dump libs/unis in my FP city, because it was going to win by culture.
-Take out civs early, when it's faster. Of course, on higher levels, you have to go to war earlier to continue expansion
-Pollution sucks. I think I would go for a tighter build in the future. a size 40 city creates a *lot* of pollution until you get mass transit... and 10 size 30+ cities create a lot more.
- keep worker/settler factories running until you are at max pop. That was a big help.
- I gifted a 2 tile island early, because the land wasn't great. This was before I realized about the sea tiles.
- use colonies to get furs from tundra tiles - don't build cities. It's just not worth it...
 
:goodjob:

For what it's worth, something I did different in my ill-fated game (besides the Archipelago map) was that I used only four AI. I Chose Ag ones so I could capture cities from them when I fought them, and because there were only four I had more room for untrammelled expansion.
The Aztecs shared my starting continent so I knocked them down soon, using Javelin Throwers as I had no horses. There was another large continent that was unoccupied so I filled that too; by the time that was full it was ca 500 AD and I had conveniently reached MT, so I took down the rest of the AI in turn (actually I razed most of the Inca cities because I had reached the Domination Limit, but I resettled their grasslands afterwards). I had previously gifted the Inca a Tundra town, so they stayed there.
 
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