G&K And Indirect Civ Buffs and Nerfs

There's no way they'd let you place a citadel in an enemy's territory, let alone flip 7 of their tiles from anywhere in their empire.

You can't do that, because the tile must be adjacent to your own territory. The question is whether the tile adjacent to your own territory must be neutral, like with the vanilla GA culture bomb, or that that tile can be someone else's territory, probably someone you are at war with. It is a Great General after all.
 
You can't do that, because the tile must be adjacent to your own territory. The question is whether the tile adjacent to your own territory must be neutral, like with the vanilla GA culture bomb, or that that tile can be someone else's territory, probably someone you are at war with. It is a Great General after all.

Ah, gotcha. I thought the question was if it could be placed irrespective of borders. I'd still put my vote in for can't be placed in enemy territory though.
 
Ok, so it is as I originally thought. So you might not want to go around dropping Citadels all over the place to steal land from other civs, because the optimal places to do so might benefit more from the regular improvements. It all depends on whether or not you want to sacrifice the bonuses from a plantaion/trading post/lumber mill/etc to gain more land and a defensive Improvement. Although, by gaining the extra land, you might acquire more/different resources that you might need. Ok, I'll digress from my thinking aloud.

While true, why would you ever use the Citidel anywhere within your three tile workable boundary limit (where developing a plantation, i.e., would matter)? Just buy those tiles if you're so interested in them.

Culture bombing has always been most effective for grabbing those resources just outside your city's reach. That won't change with the Citidel.
 
Would that be another nerf for Korea then given its UU, or would they give some sort of bonus for the Hwacha (who has more ranged strength but a penalty against cities in vanilla)?

And I've heard that the Aztecs' UA might suffer as a result of units having higher HP and thus being harder to kill (same thing with the healing abilities of the Jaguar and the Jannisary, maybe).

and will the French Foreign Legion replace the WWI infantry or the WWII infantry?

Seems it could go both ways. It would take longer to get the kill for the healing, but that amount of healing would be worth more since it takes longer to deplete it. Unless they rework the healing abilities.

Seems with it taking more to take down units, the +10% from honor will be a lot more useful. Plus double XP will be more useful, since you will get more XP during a battle. Although again unless they rework the XP system.

It will be interesting to see how they rework damage. Other than the 100 HP, is it just that less of a strength difference lowers damage more? So you will need to be a lot more powerful to wipe out a lower unit, and lower units will barely have a chance against a unit even one tech level above them?

I know you can replace a citadel with another improvement; however, the question in G&K is, will replacing the citadel remove the ownership of the tiles that weren't already yours before you built a citadel. And if so, could those tiles permanently become yours through culture while the citadel is providing them?
 
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