G-Major 33

I'm trying for a religious win the Catholic way...by force!
 
So i am gonna try my first major gauntlet. And my first huge map as well (hope my computer can handle it as it would be a shame to crash after 8 hours).

So my strategy will be imperialistic and financial wich gives me victoria. I don't go for roman preatorians as i figure they will be obsolete rather fast on normal speed even with chieftain difficulti i guess. The redcoats won't help me much i think. But financial will later give me the lead i need hopefully. plus that i want sushi or cereal spread fast befor i get the winning land mass. Never tried these corporation to increase score but i heared they work pretty well. Anyway, i try max civs on pangea. Any further sugestion are welcome, i go generate some nice starts now :D.

Hmmm also something to think about, as worker stealing is not mutch of a option... Maybe agrasive barbarians to further more increase the score, as i play with 17 opponents and high sea there isn't to mutch fear for being overpowered by the barbarians. Better rethink this very well....
 
I finally finished mine at 1600AD with 215K. I played as Asoka (Spi+Org) on Great Plains. I axe rushed 1 AI in the beginning, also popped 9 Settlers and 6 Workers from the goody huts.

Time line of some key events:

1840 BC (turn 54) -- Captured London (1 Axe v. 1 Warrior)
1680BC (58) -- CS Slingshot
1120BC (72) -- The Pyramids
200BC (107) -- Oxford
250AD (125) -- Biology
275AD (126) -- Natl. Park
400AD (131) -- MT
780AD (149) -- Mehmed dead
920AD (156) -- Cereal Mills
940AD (157) -- Justinian dead
1040AD (164) -- Mining Inc
1110AD (171) -- Catherine dead
1240AD (184) -- Isabella dead

After that I beelined to FTs to get some health/happy bonuses, and simply spammed cities and corps as fast as I could until 1600AD (turn 230), where I hit the Domination. At this point my score was still growing, but not so fast, like 0.5K per turn.

Overall, it took about 70 turns to spread Cereal Mills to my 120+ cities, and I tried to do this as fast as I could. Still, due to the new limitations on the # of executives, it took some 30-40 turns longer than usual.
 
Crap, i failed... tried rushing 3 with charriots but by the time i attacked the 3th he had 3 archers vs 5 charriots, i waited to connect bronze and returned with 6 axes pretty fast but he had build walls with 6 archers so my 5 charriots and 6 axe didn't had a chance. If i had defeated him i would own atleast 1/3 of the continent shame on me... got beaten by AI on chieftain... lol. Next try... was a nice map.. no good huts though...
 
Crap, i failed... tried rushing 3 with charriots but by the time i attacked the 3th he had 3 archers vs 5 charriots
If you're up to early rushes, try Cyrus, he rocks. Just don't forget about cottages early on, otherwise it'll be hard to stay afloat as your empire grows.

Also, if you play with min. opponents, you'll have a chance to finish the conquest in the BC era.

However Cyrus is not so good at score milking, Imp. sure helps to spam cities, but Cha. becomes pretty useless mid game. I think the most useful traits for this Gauntlet are Spi, Org, and Exp.

If you are not Cyrus, and face Archers, forget it and expand peacefully, remember: 1 Settler requires less hammers than 5 Chariots. You'll have plenty of land, the AIs at this level are too damn slow.
 
Whoohaa! atleast i broke a record here.... but how? lmao..
 

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I axe rushed 1 AI in the beginning, also popped 9 Settlers and 6 Workers from the goody huts.

9 Settlers from and 6 workers from Huts? Thats bizarre. Based on the odds that means you popped something like 45 huts? :crazyeye:
 
9 Settlers from and 6 workers from Huts? Thats bizarre. Based on the odds that means you popped something like 45 huts? :crazyeye:
I dunno how many. I know for sure that I built my capital on turn 11, and the rest of the cities much later. So, all that crazy crowd of Settlers and Workers was running around for the new huts. Indian UU is very good at this, they can make 3 tiles per turn. Excellent scouts.
 
I got 3 workers and 2 settlers from huts. I have not built any settlers so far.

The game crashed in 1260AD. I am in the process of finishing off Bismark and Mohamed II with my rifelmen (they still have archers and swordsmen defending). I have three civs left to conquer after that and my troops are in position to roll all three at the same time.

Unfortunately the game crashed :mad:. I will continue from my autosave tomorrow night. I think my score was about 40K and growing rapidly as I crashed.
 
Your settler kicks the bucket after a certain number of turns. Forget what turn number it is for marathon...

What do you mean? I wasn't even building a settler... Is there actually a logical explenation behind this?

And should i spread sushi to my vassals? Atleast, do i get the population of vassals too? Anyway don't be afraid i beat you guys... got 47000 points.... still increasing by +-600 but i won't tag the 500K lol....
 
Arg managed to get score up a little more each turn.... But the damn sushi corp made me win to mutch land for domination. Just maybe i do another try on a "flat" map but then with cereal corp. Can anyone tell me what map holds the most corn,rice,wheat? 51600... wich probably is good enough for last place... but hey i finished a major gauntlet <now you applaud>... thank you!

-edit-
Well atleast 3.13 counts here... my minor gauntlet didn't count overlooked it.
 
What do you mean? I wasn't even building a settler... Is there actually a logical explenation behind this?

And should i spread sushi to my vassals? Atleast, do i get the population of vassals too? Anyway don't be afraid i beat you guys... got 47000 points.... still increasing by +-600 but i won't tag the 500K lol....
Well I thought you were talking about moving the settler around before founding a city (to pop huts) but now I see a black outline around your former capital so a barb must have snuck in and taken it.
 
Arg managed to get score up a little more each turn.... But the damn sushi corp made me win to mutch land for domination. Just maybe i do another try on a "flat" map but then with cereal corp. Can anyone tell me what map holds the most corn,rice,wheat? 51600... wich probably is good enough for last place... but hey i finished a major gauntlet <now you applaud>... thank you!

-edit-
Well atleast 3.13 counts here... my minor gauntlet didn't count overlooked it.
After reading about Andrei's game I had a look to which map Mills might be good on (as I agree Sushi culture is a big pain for score). Rainforest seems to have massive rice for 30-40 food. And it will be easier to acquire a number of these sources than building boats and workboats, etc. The problem is how to promote all your scouts to woodsmen, and I think the only answer there is play with barbarians.
 
And should i spread sushi to my vassals? Atleast, do i get the population of vassals too? Anyway don't be afraid i beat you guys... got 47000 points.... still increasing by +-600 but i won't tag the 500K lol....


You should not even have any vassals in my opinion. You only count them for 50%. At chieftain level you should be able to do much better than an ai vassal. Spreading sushi to them if you have them may or may not help - depends a lot on the civ their civics and what they do with pop. Better to eliminate them or leave them with a one city backwater for trade.
 
After reading about Andrei's game I had a look to which map Mills might be good on
I would not discount Sushi, btw.

Forget Railroads, they help but not much. Build Airports ASAP. At this point your research must fly, so if you beeline Flight right after Railroad, you'll get them before the RRs are actually built.

Another thing is how # of instances of crops is converted into # of food. In my game I had:
+6 food out of 16 crops (10 wheat + 6 corn)
+7 food out of 18 crops (10+8)
+8 food out of 21 (12+9) -- that was the max in my game :(

So, it looks like Cereal's conversion factor with these map settings is 0.4.

To get 30 food you're going to need 75 resources. For Sushi, I guess, the conversion factor is worse. On maps like Archipelago/Tiny Islands culture must not be a big problem, the question is how many extra food you can actually get.
 
As for building those fishboats, I don't know since then, but in the latest patch they can cross oceans after Astronomy, which means you don't have to build them in your island cities, but in high prod coastal mainland cities.
Spoiler :
Workboat.jpg
 
I would not discount Sushi, btw.

Forget Railroads, they help but not much. Build Airports ASAP. At this point your research must fly, so if you beeline Flight right after Railroad, you'll get them before the RRs are actually built.

Another thing is how # of instances of crops is converted into # of food. In my game I had:
+6 food out of 16 crops (10 wheat + 6 corn)
+7 food out of 18 crops (10+8)
+8 food out of 21 (12+9) -- that was the max in my game :(

So, it looks like Cereal's conversion factor with these map settings is 0.4.

To get 30 food you're going to need 75 resources. For Sushi, I guess, the conversion factor is worse. On maps like Archipelago/Tiny Islands culture must not be a big problem, the question is how many extra food you can actually get.
Well there are a couple things that go into it. Cereals is .37 FPR (food per resource) and Sushi .25; the best I have had Sushi produce on a non archi map is 45ish food (Big and Small). The best would obviously be an islands map, low food population count (=more score), more free population from water tiles, and high seafood, Ive seen some get 55-60 food there. However, that is a logistical nightmare on huge in putting out ships and things and in general building a lot of stuff you dont have to build on a single landmass map, which takes longer in game and real world playing time.

I looked at Great Plains, there seems to be on average 30 or so CM resources. Rainforest has over 100 at my estimate, done scientifically by counting in Worldbuilder.
 
Wow, it seems like you are talking about a completely different game than I have with my vanilla version. Will it even be possible to compete in this without the expansions giving "sushi", "cereals" and "Corp Executives"?

I finally finished mine at 1600AD with 215K.

....

...until 1600AD (turn 230), where I hit the Domination.

So "Victory Condition: Score" does not mean you have to win by having the hioghest score in 2050 (or whenever the last turn is) but can win in any you choose?
 
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