[R&F] Game crashes at 300+ turns, but only with mod

Xeribulos

Chieftain
Joined
Aug 31, 2010
Messages
46
Location
near Kokytos
Hello,

I have an issue that is driving me insane. When I play a game with my own mod, the game always crashes somewhere in mid-game. This is the type of crash that occurs within the AIs turn and always happens in the same turn after reloading, so I can't continue the game.

It doesn't seem to happen in Vanilla. However, my mod is about balancing only. It doesn't add any new graphics, units, civs, buildings, or techs. It only updates/adds some modifiers via SQL. I have also restructured the tech tree a bit. I really don't know what might be causing crashes.

Has anyone else experienced this? Any insight would be appreciated.
 
I think you can see the crash report somehow after the crash itself...I don't know how but you can always look how in google and perhaps fix it:)
 
Is "resume game" any different than simply loading the last autosave? Anyway, the game crashes on the same turn no matter how often I reload. :sad:
 
Is "resume game" any different than simply loading the last autosave? Anyway, the game crashes on the same turn no matter how often I reload. :sad:

If always in same spot, some error in code that you can find in logs, particularly database.log, modding.log or lua.log
 
If always in same spot, some error in code that you can find in logs, particularly database.log, modding.log or lua.log

If the crash is during the game I believe GameEffects.log is likely a good place to look. Just scroll to the very bottom, it'll show what the game was trying to do when it crashed.
 
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