get oil by pollution?

Grille

panel insect
Joined
Dec 19, 2002
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Kiel, Germany
On some maps, resources are rarely found. I've played a (standart-size) map without any desert tiles and just three tundra tiles, where only one source of oil was found (tundra tiles were all next to each other). -
Now this did not happen, but consider a plain tile transforming to desert by global warming: Did anyone play a game and discovered oil in such 'non-virgin' desert tile?
 
I think it doesn't matter, for example rubber also appears in grassland tiles that have been jungle before.
 
Resources are set from the beginning of the game as far as where they will appear. This is why the AI knows to plop a city in the middle of the desert, because there's going to be oil there 3000 years from now. By extension, it doens't seem likely that a tile will give you a new resource, even when it changes.

The only exception to this I can think of is disappearing resouces that re-appear. It is possible that the tundra oil will disappear, then re-appear in another tundra/desert tile, but I'm not sure if it will do this in a newly created tundra/desert tile. Also, disappearing resources have been the exception rather than the rule for me.
 
Why dont you nuke a couple of tiles so that you get desert instantly heheh.. how do you have the patience to wait for globle warming man ...
just kidding dudes
 
Originally posted by cromagnon


The only exception to this I can think of is disappearing resouces that re-appear. It is possible that the tundra oil will disappear, then re-appear in another tundra/desert tile, but I'm not sure if it will

That's just what i thought. On that certain map were only very few potential tiles to locate oil (3 tundra tiles at game start). So if oil disappears and new desert tiles were created by global warming (let's say another 3 tiles), there could be a chance (1:1 possibility?) of discovering oil in that desert.
 
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