Lucozade33
Chieftain
Hey guys! Anyone know of a way to reformulate a map script so as to exclude a particular terrain type. For example, a world without deserts? (I hate deserts, just sitting there being stuck up and starring at me thinking "hey, look at me, I'm sandy and there's nothing you can do about it!" )
...can it be xml'd or lua'ed now? or is this something we're going to have to wait for til the SDK comes out?
...can it be xml'd or lua'ed now? or is this something we're going to have to wait for til the SDK comes out?