Before I begin, let me say, "Great mod!"
On to the rant.
I've been weighing the advantages of switching to Council of Esus and building Gibbon for the purpose of breeding a mess of chaos. In my present game, I've been playing as neutral Flauros, having founded (in order) RoK, FoL, OO, and then CoE. My strategy has been to switch around to the different religions, build their early heroes, and waste them against the other opponent on my continent (Feral Sheryl Vic). So far so good, right? My plan was to build the priest units for each religion, let them gain experience, vampirize them, and then cycle through again once they've got experience and build the high priests. I had OO planned as the last religion switch in the cycle - so I can have Hemah and Saverous for the long term.
Well, CoE's turn comes up, my Nightwatch is spreading the faith, and I realize I can pop Gibbon in a few turns. The AC is getting kind of high, so I figured I'd take over the Veil-founding civ (the Clan lead by Jonas following the Order of all things), switch to AV, gut the cities, and let the Bannor/Basium take it all over, eliminating the Veil. Didn't go according to plan, of course. The Elohim got in on the action and bumped the AC over the blight mark by capturing the AV holy city.
Right, so it goes on for too many turns that I've got control of Jonas's crap festival. When I get control of my civ back, however, I find an EVEN WORSE crap festival: Somehow I'm also at war with Sabathiel, half my units have been disbanded (like my priest units I spent all that time building, and my druids), a treasury of over 3000 gold is gone, research is in the hole, gold is -61/turn, the religion has been switched to RoK again, and every city is building work boats, frigates, or thanes of kilmorph. And oh yeah, blight has happened. Prior to using Gibbon, I had been building lots of workers in anticipation of blight. When the game returns, most of those workers are gone, or building...crap. Forts and plantations. Chopping down ancient forests. Starving my civ down by being useless.
To end, one strategy change, one speculation, and one question.
1. Is the thorough crapitalization of your civ the pay-off for Gibbon's ability? It kind of seems that way, but I really don't see a decent trade-off considering you'll spend nearly as many turns fixing your civ as you do 86ing another.
2. Suppose I try to take over Basium and use his civ to go for the Veil holy city? I've got a save for the pre-impersonation point - maybe?
3. Has anyone had positive experiences using Gibbon Goetia? I'm still just messing around with the unit, so if anybody has a better idea, let me know.
On to the rant.
I've been weighing the advantages of switching to Council of Esus and building Gibbon for the purpose of breeding a mess of chaos. In my present game, I've been playing as neutral Flauros, having founded (in order) RoK, FoL, OO, and then CoE. My strategy has been to switch around to the different religions, build their early heroes, and waste them against the other opponent on my continent (Feral Sheryl Vic). So far so good, right? My plan was to build the priest units for each religion, let them gain experience, vampirize them, and then cycle through again once they've got experience and build the high priests. I had OO planned as the last religion switch in the cycle - so I can have Hemah and Saverous for the long term.
Well, CoE's turn comes up, my Nightwatch is spreading the faith, and I realize I can pop Gibbon in a few turns. The AC is getting kind of high, so I figured I'd take over the Veil-founding civ (the Clan lead by Jonas following the Order of all things), switch to AV, gut the cities, and let the Bannor/Basium take it all over, eliminating the Veil. Didn't go according to plan, of course. The Elohim got in on the action and bumped the AC over the blight mark by capturing the AV holy city.
Right, so it goes on for too many turns that I've got control of Jonas's crap festival. When I get control of my civ back, however, I find an EVEN WORSE crap festival: Somehow I'm also at war with Sabathiel, half my units have been disbanded (like my priest units I spent all that time building, and my druids), a treasury of over 3000 gold is gone, research is in the hole, gold is -61/turn, the religion has been switched to RoK again, and every city is building work boats, frigates, or thanes of kilmorph. And oh yeah, blight has happened. Prior to using Gibbon, I had been building lots of workers in anticipation of blight. When the game returns, most of those workers are gone, or building...crap. Forts and plantations. Chopping down ancient forests. Starving my civ down by being useless.
To end, one strategy change, one speculation, and one question.
1. Is the thorough crapitalization of your civ the pay-off for Gibbon's ability? It kind of seems that way, but I really don't see a decent trade-off considering you'll spend nearly as many turns fixing your civ as you do 86ing another.
2. Suppose I try to take over Basium and use his civ to go for the Veil holy city? I've got a save for the pre-impersonation point - maybe?
3. Has anyone had positive experiences using Gibbon Goetia? I'm still just messing around with the unit, so if anybody has a better idea, let me know.