Globe View lost after crash

pxmm

Chieftain
Joined
Oct 19, 2005
Messages
3
EDIT: 02:42 GMT - See 2nd post for why you may not be able to use the Globe view


The game will now no longer show the world as a globe and displays the world as flat like Civ 3. I could zoom out above the clouds and spin the globe when i first installed the game and played the tutorial and a quick game but when I loaded a bigger map the game locked up after loading and now presents this problem.

Steps to reproduce:

Load Game
Start a scenario/tutorial/multiplayer game with any combination of map type and civ options
zoom view out above cloud level, the map is 'flat'
click globe view button, game zooms into a tile
no globe view

My sound also now skips and sometimes the terrain turns black. I've reinstalled after clearing out all the folders Civ uses.

There is a thread in another sub-forum (http://forums.civfanatics.com/showthread.php?t=136424) where someone else has the same problem but I thought it needed to be here.:confused:

EDIT 13:54 03/11/05 GMT: Included steps to reproduce the problem
 
You have to discover 'calendar' before you see the world is round, because untill then the world was flat don't ya know ;)
 
Ah ha! Nice one PiTiFUL.

It seems i can spin the globe once i get the calendar tech but I didn't see it properly because of the random black tiles problem. I was ready to kick myself for not paying more attention to the Civlopedia/Tech Tree/Manual but they all say calendar 'centers world map' which i must have thought meant that you can see how much of the map you haven't explored and not you can spin the globe :blush: Ah well, this can serve as a warning to people who want to jump into the game and spin the globe really fast like I used to do at school.

Now if only the maps didn't randomly crash when loading, the movies didn't stutter and my random black tiles were ok :rolleyes:
 
Actually if you are the first to get mysticism and then build stonehenge it will also center the map. They still should address this in a patch though because before the map gets centered it gives you all kind of issues when you get near the edge.
 
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