Golden Age

k_mac

Chieftain
Joined
Sep 4, 2005
Messages
16
A lot of people talk about using units (specifically the zulu impi) to trigger a golden age. How exactly is this done?
 
So long as it's not against a barbarian. And, of course, you haven't already triggered it via wonders.
 
To expand on Turner's point, you can get a Golden Age through building wonders. Each wonder has Civ traits associated with it. If you build wonders that associated with both of your Civ traits, you get a golden Age -- at least I think this is how it works.

Breunor
 
And, of course, if you kill an AI unit with a Keshik in 50 AD and another in 1500 AD (assuming first you get there, and also that you still have a keshik), you won't get a GA (just to make sure)
 
Breunor said:
To expand on Turner's point, you can get a Golden Age through building wonders. Each wonder has Civ traits associated with it. If you build wonders that associated with both of your Civ traits, you get a golden Age -- at least I think this is how it works.

Breunor
To be more precise, if you build a wonder and you then own wonders associated with both of your traits (either one for both, or two for each), you get a GA (assuming you having had it, obviously). That means if you capture appropriate wonders, you can build any wonder to get it.
 
The unique unit GA is a pain, I think. I hate accidentally hitting golden age just because I used a samurai in 750BC. I much prefer a GA that launches me into productivity rather than just barely improving mediocrity.
 
automator said:
The unique unit GA is a pain, I think. I hate accidentally hitting golden age just because I used a samurai in 750BC. I much prefer a GA that launches me into productivity rather than just barely improving mediocrity.
I agree!!! I often pick a civ that has a later UU, such as the Chinese Rider or the Ottoman Sipahi. I find it equally annoying to have a very late age UU, such as the American F-15 or German Panzer.
 
Just don't build your UU or at least do not use it on others civs, until you are ready for a GA.
 
gmaharriet said:
automator said:
The unique unit GA is a pain, I think. I hate accidentally hitting golden age just because I used a samurai in 750BC.
I agree!!! I often pick a civ that has a later UU, such as the Chinese Rider or the Ottoman Sipahi. I find it equally annoying to have a very late age UU, such as the American F-15 or German Panzer.

The Rider and Samurai actually come at the same time, with Chivalry.

I actually find The Knight replacement UUs to be perfectly timed for me. By then I'm in Republic with a good number of cities that are close to max population. I either have or am close to building the FP. There is a lot of building to do in the early MA and a GA is just the ticket: aqueducts, markets, libraries, universities. Knights are a decent unit to have and in any case they upgrade cheaply to Cavalry. The GA makes Knights reasonable to build.

How come there are no Med Inf UUs? There are a zillion Knight UUs and even a UU for Pikemen and Longbows, but nothing for the lowly man at arms.
 
I would guess the reason is that MedInf did not exist in the game originally. Many of the newest civs are seafaring.
 
Nothing for infantry, either, which is the omission that really confuses me.
 
Renata said:
Nothing for infantry, either, which is the omission that really confuses me.

Can't wait to see if it is fixed in CivIV. :)
 
I would think infantry are too late to be a great UU, not to mention they are not attackers. Yeah you can bombard something down to make it easy to kill. I am just not sure what the value of a GA would be so late in the game.
 
Agree, infantry is too late for well times GAs but wouldn't it become a boring game if all UIs were knight replacements for example?
as for defensive vs attacking unit just take a look at C3C. Sumerian, Greek, Carthage, Dutch UIs are all defenders.
 
Yup, sometimes that is a real pain. At least they are not third age UU's. Nums can often be held off till you are ready. I dislike the Greeks because you have give up the UU or take the ealry GA.
 
I have also wondered why there is no infantry UU. This may be wrong, but maybe they felt that no real world infantry merited the UU status. I think infantry is roughly WWI and I'm not sure that any particular infantry stood out in that war. (Feel free to correct me; I'm sure there are many who are better informed on military history than I am.)
 
I doubt that they thought that deeply about it. I suspect they were not history of WWII experts. A lot of it goes back to prior versions of civ.
 
vmxa said:
I would think infantry are too late to be a great UU, not to mention they are not attackers. Yeah you can bombard something down to make it easy to kill. I am just not sure what the value of a GA would be so late in the game.

It's not so much the whether the timing would be good or bad, just that it seems an odd omission. Nearly every other type of unit in the game has a UU, and some have several, but there is none for infantry.

I could see infantry timing being really nice in a GOTM deity game where you're going for space or diplo. Tech rate on deity tends to bog down a little in the industrial age due to all the stupid AI-AI wars, and reaching 4-turn pace yourself is difficult due to corruption. (Unless it's C3C and you have managed to acquire enough garbage cities to make a zillion scientists.)
 
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