Golden Age

Should There be more than one golden age per game?

  • Yes! Definitely!

    Votes: 30 35.3%
  • No! What are you, crazy?!

    Votes: 55 64.7%

  • Total voters
    85

DragonRunner

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Each Civ should definitely get more than one golden age per game. I think one per age is a good idea. Of course, this would mean revamping how golden ages start... Maybe a wonder that only fulfills one of the civs requirements (Scientific, Militaristic etc) can trigger a golden age. UU's can still trigger it, and maybe an occasional tech that does it? I.E. If a militaristic civ researches, i dunno, iron working first, then it gets a golden age. The idea that a civilization can have only one period in time where they are in a great period of achievement isn't right, IMO.
 
I don't see how a civ can have more than one golden age. A golden age is supposed to represent when a civ was at its peak, thus having 2 or more would be stupid. It would also decrease their value.
No! What are you, crazy?! ;)
 
One Golden Age is fine!
However, it is true that some game I would have prefered to have lasting a few more turns, let say 50 or more ?;)
 
Sure, I'd love a 50 turn GA, but I'd hate to be warring with a civ in the middle of one. ;)

I think the whole GA thing is worked out pretty well.
 
I'm pretty sure I've had two GAs before, but that would have been with VC3 on Chieftain.

And you can mod the length of the GA in the editor.... /me ponders a 100 turn GA. Nah....
 
You can already have a kind of scientific GA by wasting- i mean using, an SGL for this purpose, this isn't a great idea Im afraid
 
20 turns is more than enough when used at the right time. keep in mind, when you get that 540 turn GA, so does the AI.
 
Originally posted by Gainy bo
I don't see how a civ can have more than one golden age. A golden age is supposed to represent when a civ was at its peak, thus having 2 or more would be stupid. It would also decrease their value.
No! What are you, crazy?! ;)

I agree. And, an arguement could be made that before and after a GA, one's civ is penalized 5% production.
 
Originally posted by hawai_74
i would prefer an endless GA as everyone

This is sort of possible - by timing your real GA to end 3 turns before you research Steam Power and then having 2/300 workers positioned around your core ready to rail everything by the time the GA ends.

Its possible to maintain exactly the same level of production.

Then for extra 'umph', mobilize for war the turn after your GA ends and you will have greater production than you did during your GA :)

You dont get the commerce benefit though of course.

Works a treat with the Ottomons becasue of their UU and they are industrious. Works OK with the Russians, and sort of works with any Civ that has a pre Cavalry UU.
 
I see the GA like a Great Leader, its spice to my game not a requirement - if I never get it, so be it. On the flip side, if I can get 2 Golden Ages, so can the AI. It would suck to be at the pointy end of all those GAs.

You forgot to add a third item to your poll:
O Golden Age is not essential
 
I'm not thrilled about the Golden Ages anyway. For one thing, I doubt there has ever been a time in history when someone could have sat around and said, "Wow, our land is in a Golden Age right now." Aren't such things usually decided retrospectively?

I would disagree with having more than one, though. I could see having a second GA-like period with less of a boost than the Golden Age, called the Silver Age. But having more than one Golden Age seems nonsensical.

Actually, my biggest problem with the GA as it stands now is that the UU can trigger it. It's absurd to me that a period of unparalleled prosperity and happiness could come to a land simply because its military is kicking butt on the battlefield. Okay, I can see that being the case for a Militaristic civilization. But why would it be the case for a civ that is, say, Scientific and Commercial? After all, a nation is going to judge its Golden Age based on aspects of its society that it considers most important. The Greek victory at Salamis was certainly one of the most vital military encounters in history, but when Greeks speak of their own Golden Age, they talk more about Plato and Pericles than Salamis. For them, science and philosophy was simply more important, more a part of what it means to be Greek, than warfare could ever be.

I think the trigger of the GA should be linked to the traits of the civ. I couldn't say what trigger would be associated with each trait, but the UU GA should only be available to Militaristic civs.
 
I say there should be more than one, two or eight but they won't be the same as now. I've read about this in a topic but I can't remember the name, so I write the idea.

There could be Commersial, Militaristic, Scientific etc. Golden Age with their pros.

for example:
Commercial: plus gold on every square that alraeady produces one
Militaristic: reduced unit costs
Scientific: increased scientific brakers in the cities
Seafaring: plus ship movement points
etc.

About triggering: they could be triggered by a special event, like
Commercial: treasury reaches 1000 gold
Militaistic: maybe UU victory
Scientific: be the first advancing to a new age (perhaps)
Seafaring: first ship - AI ship victory
etc.

This could be to great but they should be only 10 turns or 8.
What do you think about that?
 
Originally posted by Loaf Warden
Actually, my biggest problem with the GA as it stands now is that the UU can trigger it. It's absurd to me that a period of unparalleled prosperity and happiness could come to a land simply because its military is kicking butt on the battlefield.

I dont totally agree with that. It is true that it would cause a Golden Age, or the most prosperous time in history is unlikely, but it is hard to deny the effects of a fruitful war on a countries economy.

For example the U.S. after WWI there was a huge time of prosperity, and after WWII America drug itself out of its depression. While maybe golden age is too strong of an effect, but it is important not to undercut the effects of a "sucesful" war.

Maybe this should be factored in somehow, it would require somesort of different negotiation process, but if you can get what you want from a war then your production goes up some, I dunno just a rough idea
 
Originally posted by Halcyon
Or a 540 turn GA. Go Sumeria.

You could technically do that with C3MT. Just start a game, and look for the civilization and golden age tab. Set the golden age to some large value, like 9999 (becareful on how high it is though. There isn't a check for the maximum year value, probably integer).
 
Originally posted by illphil
I dont totally agree with that. It is true that it would cause a Golden Age, or the most prosperous time in history is unlikely, but it is hard to deny the effects of a fruitful war on a countries economy.

For example the U.S. after WWI there was a huge time of prosperity, and after WWII America drug itself out of its depression. While maybe golden age is too strong of an effect, but it is important not to undercut the effects of a "sucesful" war.

Maybe this should be factored in somehow, it would require somesort of different negotiation process, but if you can get what you want from a war then your production goes up some, I dunno just a rough idea

True, but that still wouldn't be related to the victory of a single unit in a single battle. I could totally see giving some kind of bonus for a war that was going really well, but that wouldn't have anything to do with the UU winning a combat once.
 
I wouldn't mind mini-"golden ages' for accomplishing singular feats during the game.

First civ to establish embassies with all others.
First civ to build an airplane.
First civ to circumnavigate globe, etc.

CDR Warren
 
Originally posted by Gainy bo
I don't see how a civ can have more than one golden age. A golden age is supposed to represent when a civ was at its peak, thus having 2 or more would be stupid. It would also decrease their value.
No! What are you, crazy?! ;)

Couldn't have said it better myself.
 
Each Civ should definitely get more than one golden age per game. I think one per age is a good idea.

no way - terrible idea


Ision
 
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