110 AD. Quite late, I see. I was once again lured into "builder mode" by all the available free space around our start... I set up two complete rings, before thinking about going for conquest...
And I made the same mistake as Piu: overbuilt on warriors and connected iron too late.
BTW, greatbeyond, did you do this on purpose:
I was very lucky that I hadn't yet broken any peace deal at this point. Otherwise it could easily have meant "research all the way to marines" for me...
(How fittingly, by the way, that this town was named "Lutetia", which was the Gallic capital, today better known under the name of "Paris"...

)
(btw I Got four leaders throughout the game, all used for armies, however my armies didn't get to battle much, which was again my fault)
Don't build Armies in PtW. It's just a waste of a leader. In C3C Armies are great, but in PtW they stink. In fact, three single units are stronger than an Army, because an Army in PtW takes ages to heal. Even in a town with barracks it takes 3 turns to heal! Ridiculous. I got 4 leaders as well and used them for the Pyramids, Great Lighthouse, Forbidden Palace and the Great Wall (just to deny it to the AI).
PS: Looking at templar's minimap in 90 BC I must say: one consequence of me starting so late was, that at the end I had 3-4 times as many cities as can be seen on your map... Will be quite interesting what that means for the Jason score: despite being 10 turns slower, I also got 11K. So the interesting part will be those ***...
