This scenario is somehow tougher than I expected. While we do have a decent size army, due to lack of roads and ships they are not very mobile. Furthermore the enemy seems to be well entrenched with a lot of forces. I picked Greeks as my first target partially due to their proximity. The first two cities I attacked had no walls and many units causing both to be razed in the process of being captured. Their third one faced the same fate, but I refrained from moving in when it was defenseless and size 1 because I wanted to preserve the Oracle.
Starting Status
Objectives: 3/19
Population: 0.64M; Cities: 6; Techs: 20; Government: Monarchy
Gold: 250; Cost: 17; Trade routes: 0D1F;
Wonders: Great Wall
Units: 3 settlers, 2 Warriors, 2 Phalanx, 2 Archers, 9 Legion, 3 horsemen, 2 chariots, 3 catapults, 2 Triremes, 1 diplomat
Goals: Tech exchange with rivals; Trade, Philosophy; Trade with the only two offshore cities Caralis and Rhodes; Colonizing all islands; More Triremes and diplomats; Road from Neapolis to Heraclea; Conquest of Greeks, nearby Celtic objective cities, and then Macedonians.
Carthaginian: 6 cities, ? techs, 2 objectives;
Macedonian: 5 cities, ? techs, 2 objectives;
Ptolemic: 5 cities, ? techs, 4 objectives; Pyramids and Great Library
Seleucid: 5 cities, ? techs, 3 objectives; Hanging Gardens
Greek: 6 cities, ? techs, 3 objectives; Colossus and Oracle; war with me
Celt: 6 cities, ? techs, 2 objectives;
-278 Republic, Bridge Building, Iron Working, peace -> Carthaginian (Zulu)(1) -> Polytheism, Trade, Seafaring, 0g.
Republic, Bridge Building, peace -> Ptolemic (Spanish) (5) -> Astronomy, Philosophy
Republic, peace -> Selucid (Chinese) (4) -> 0g
Bridge Building, peace -> Macedonian (Viking) (0) -> 0g
Power is inadequate. T7L0S3
-277 Ran into Celts (Mongols) (3) and agreed to peace. Power is still inadequate.
-276 Greeks lose an archer attacking Heraclea.
-275 Greek elephant kills Legion in Heraclea. Greeks of Massilia bribe a vet legion away which kills a chariot and a diplomat. Lost a legion attacking Greeks. Catapult kills traitor legion.
-274 Greeks leave hilltop and back up into Taras.
-273 Greeks lose 2 units attacking my units on hilltop by Taras. 3 defenders of Taras killed and the city razed.
-271 Massilia wants a whopping 472g to defect. Greek embassy established. They are allied with Ptolemic and have no techs that I do not.
-270 Greeks lose 2 units attacking me on hilltops. Greek Phalanx, caravan, and trireme killed in Massilia and the city razed for 12g. Hispalis founded at the heel near the former site of Taras.
-268 Lost a horseman and a chariot killing 2 Phalanx defenders of Delphi rendering the city defenseless. I refrain from capturing it because it is size 1.
-267 Delphi is still size 1. Viroconium founded on island 3.
-266 Phalanx defender of size 2 Delphi killed but the city cannot be captured for being size 1.
-265 Copper from Neapolis to Caralis for 72. Delphi is still size 1.
-264 Lugdunum founded on island 4. Celtic embassy established. They are expanding rapidly, they have 9 cities now. Delphi is still size 1 but has a defender. This is getting ridiculous. Greek elephant killed.
-263 Delphi is still size 1. Lutetia founded in southern Italy. Greek diplomat killed. Catapult killed in attack on Syracuse.
-262 Renounced Carthaginian treaty rather than move my fortified legion on a hill by Syracuse which is also within the radius of their Lilybaeum. The vet legion survives Greek catapult. Celts declare war rather than move their chariot. 2 Celt chariots killed. Delphi is still size 1.
-261 Delphi is still size 1. Celt warrior killed.
-260 Celtic warrior killed. Accepted Carthaginian offer of cease fire. Lost a vet elephant attacking Syracuse. It must have city walls.
-259 Celts reach peace with Macedonians and kill my vet legion. Gold from Rome to Caralis for 228. Delphi bribed for 106g. Got 28g, Oracle, marketplace, phalanx, and settler! What a great deal! Carthaginians declare war when I demand tribute.
Status after 20 turns
Objectives: 4/19
Population: 0.75M; Cities: 11; Techs: 25; Government: Monarchy
Gold: 261; Cost: 19; Trade routes: 0D2F;
Wonders: Great Wall, Oracle
Units: 5 settlers, 3 Warriors, 5 Phalanx, 2 Archers, 5 Legion, 2 horsemen, 4 catapults, 3 Triremes
Goals: More offshore trade; Colonizing more islands; More Triremes and diplomats; Conquest of Greeks and nearby Celtic objective cities. Republic and celebrating cities to at least size 8.
Carthaginian: 6+ cities, ? techs, 2 objectives;
Macedonian: 4+ cities, ? techs, 2 objectives;
Ptolemic: 5+ cities, ? techs, 4 objectives; Pyramids and Great Library
Seleucid: 5+ cities, ? techs, 3 objectives; Hanging Gardens
Greek: 3 cities, 22 techs, 2 objectives; Colossus; war with me
Celt: 10 cities, 13 techs, 2 objectives; war with me, Carthaginians, and Selucids
Starting Status
Objectives: 3/19
Population: 0.64M; Cities: 6; Techs: 20; Government: Monarchy
Gold: 250; Cost: 17; Trade routes: 0D1F;
Wonders: Great Wall
Units: 3 settlers, 2 Warriors, 2 Phalanx, 2 Archers, 9 Legion, 3 horsemen, 2 chariots, 3 catapults, 2 Triremes, 1 diplomat
Goals: Tech exchange with rivals; Trade, Philosophy; Trade with the only two offshore cities Caralis and Rhodes; Colonizing all islands; More Triremes and diplomats; Road from Neapolis to Heraclea; Conquest of Greeks, nearby Celtic objective cities, and then Macedonians.
Carthaginian: 6 cities, ? techs, 2 objectives;
Macedonian: 5 cities, ? techs, 2 objectives;
Ptolemic: 5 cities, ? techs, 4 objectives; Pyramids and Great Library
Seleucid: 5 cities, ? techs, 3 objectives; Hanging Gardens
Greek: 6 cities, ? techs, 3 objectives; Colossus and Oracle; war with me
Celt: 6 cities, ? techs, 2 objectives;
-278 Republic, Bridge Building, Iron Working, peace -> Carthaginian (Zulu)(1) -> Polytheism, Trade, Seafaring, 0g.
Republic, Bridge Building, peace -> Ptolemic (Spanish) (5) -> Astronomy, Philosophy
Republic, peace -> Selucid (Chinese) (4) -> 0g
Bridge Building, peace -> Macedonian (Viking) (0) -> 0g
Power is inadequate. T7L0S3
-277 Ran into Celts (Mongols) (3) and agreed to peace. Power is still inadequate.
-276 Greeks lose an archer attacking Heraclea.
-275 Greek elephant kills Legion in Heraclea. Greeks of Massilia bribe a vet legion away which kills a chariot and a diplomat. Lost a legion attacking Greeks. Catapult kills traitor legion.
-274 Greeks leave hilltop and back up into Taras.
-273 Greeks lose 2 units attacking my units on hilltop by Taras. 3 defenders of Taras killed and the city razed.
-271 Massilia wants a whopping 472g to defect. Greek embassy established. They are allied with Ptolemic and have no techs that I do not.
-270 Greeks lose 2 units attacking me on hilltops. Greek Phalanx, caravan, and trireme killed in Massilia and the city razed for 12g. Hispalis founded at the heel near the former site of Taras.
-268 Lost a horseman and a chariot killing 2 Phalanx defenders of Delphi rendering the city defenseless. I refrain from capturing it because it is size 1.
-267 Delphi is still size 1. Viroconium founded on island 3.
-266 Phalanx defender of size 2 Delphi killed but the city cannot be captured for being size 1.
-265 Copper from Neapolis to Caralis for 72. Delphi is still size 1.
-264 Lugdunum founded on island 4. Celtic embassy established. They are expanding rapidly, they have 9 cities now. Delphi is still size 1 but has a defender. This is getting ridiculous. Greek elephant killed.
-263 Delphi is still size 1. Lutetia founded in southern Italy. Greek diplomat killed. Catapult killed in attack on Syracuse.
-262 Renounced Carthaginian treaty rather than move my fortified legion on a hill by Syracuse which is also within the radius of their Lilybaeum. The vet legion survives Greek catapult. Celts declare war rather than move their chariot. 2 Celt chariots killed. Delphi is still size 1.
-261 Delphi is still size 1. Celt warrior killed.
-260 Celtic warrior killed. Accepted Carthaginian offer of cease fire. Lost a vet elephant attacking Syracuse. It must have city walls.
-259 Celts reach peace with Macedonians and kill my vet legion. Gold from Rome to Caralis for 228. Delphi bribed for 106g. Got 28g, Oracle, marketplace, phalanx, and settler! What a great deal! Carthaginians declare war when I demand tribute.
Status after 20 turns
Objectives: 4/19
Population: 0.75M; Cities: 11; Techs: 25; Government: Monarchy
Gold: 261; Cost: 19; Trade routes: 0D2F;
Wonders: Great Wall, Oracle
Units: 5 settlers, 3 Warriors, 5 Phalanx, 2 Archers, 5 Legion, 2 horsemen, 4 catapults, 3 Triremes
Goals: More offshore trade; Colonizing more islands; More Triremes and diplomats; Conquest of Greeks and nearby Celtic objective cities. Republic and celebrating cities to at least size 8.
Carthaginian: 6+ cities, ? techs, 2 objectives;
Macedonian: 4+ cities, ? techs, 2 objectives;
Ptolemic: 5+ cities, ? techs, 4 objectives; Pyramids and Great Library
Seleucid: 5+ cities, ? techs, 3 objectives; Hanging Gardens
Greek: 3 cities, 22 techs, 2 objectives; Colossus; war with me
Celt: 10 cities, 13 techs, 2 objectives; war with me, Carthaginians, and Selucids