View attachment GOTM_176.SAV

By kind permission of our normal game setter Ali_Ardavan, I invite the group to take on another composition. It is named for Catherine the Great, the renowned Russian Empress. And it's the default name for a Russian female leader in Civ2.
Civilization: Russia, 1 settler and 1 warrior.
Starting techs: Horseback riding, Mysticism, Chemistry.
Difficulty: King.
Total players: 7; Russians, Babylonians, French, Spanish, Persians, English, Mongols.
All start with 1 city or 1 settler, plus 1 or 2 military units.
Restarts: Off.
Barbs: Restless Tribes +25.
Map: 50x80 flat, artificial, unknown.
Deadline: Monday May 9th 2016. (edited 2nd March)
The map is Europe-like, with the Russian player starting in the east, but it is not a Europe map, and start-of-game cities are not placed accurately.
The map square (82,18) has a unique continent number.
Spanish have Bronze Working and Ceremonial Burial.
French have Alphabet.
Persians have Masonry and Trade, and have built Marco Polo's Embassy.
Mongols have Mapmaking.
Special Condition: There are 70-80 red barbarian cities already present but not visible.
In broad terms these are between you and everyone else except the Mongols.
You can eliminate the Mongols in your first turn if you wish, by moving your warrior into Karakorum. There is a Mongol pikeman and a horseman that will move into Karakorum in their turn, but before that happens, in your 4000BC turn, your warrior can enter and raze the walled city. You will take the skill of Mapmaking from them, but not all the map information they have (and they have a lot - they know about half the world.)
Or, in Classic, you can leave them alone this turn and on a later turn gift them technologies so that they agree to trade you their map information.
(I haven't been able to do this in MGE. Well I can do the leaving them alone, but getting the map information is a challenge.)
Notes.
It is intended that both conquest and spaceship are playable, although the game is probably particularly suitable for early military activity.
As usual with the compositions there are some early strategy decisions that I don't know the answer to and I expect you to enjoy thinking about.

By kind permission of our normal game setter Ali_Ardavan, I invite the group to take on another composition. It is named for Catherine the Great, the renowned Russian Empress. And it's the default name for a Russian female leader in Civ2.
Civilization: Russia, 1 settler and 1 warrior.
Starting techs: Horseback riding, Mysticism, Chemistry.
Difficulty: King.
Total players: 7; Russians, Babylonians, French, Spanish, Persians, English, Mongols.
All start with 1 city or 1 settler, plus 1 or 2 military units.
Restarts: Off.
Barbs: Restless Tribes +25.
Map: 50x80 flat, artificial, unknown.
Deadline: Monday May 9th 2016. (edited 2nd March)
The map is Europe-like, with the Russian player starting in the east, but it is not a Europe map, and start-of-game cities are not placed accurately.
The map square (82,18) has a unique continent number.
Spanish have Bronze Working and Ceremonial Burial.
French have Alphabet.
Persians have Masonry and Trade, and have built Marco Polo's Embassy.
Mongols have Mapmaking.
Special Condition: There are 70-80 red barbarian cities already present but not visible.
In broad terms these are between you and everyone else except the Mongols.
You can eliminate the Mongols in your first turn if you wish, by moving your warrior into Karakorum. There is a Mongol pikeman and a horseman that will move into Karakorum in their turn, but before that happens, in your 4000BC turn, your warrior can enter and raze the walled city. You will take the skill of Mapmaking from them, but not all the map information they have (and they have a lot - they know about half the world.)
Or, in Classic, you can leave them alone this turn and on a later turn gift them technologies so that they agree to trade you their map information.
(I haven't been able to do this in MGE. Well I can do the leaving them alone, but getting the map information is a challenge.)
Notes.
It is intended that both conquest and spaceship are playable, although the game is probably particularly suitable for early military activity.
As usual with the compositions there are some early strategy decisions that I don't know the answer to and I expect you to enjoy thinking about.