GOTM 19 Download & Information

Well here it is Starlifter, one problem though, the Japanese/Celt civ built some cities with Celt names that are now controlled by the Japanese.
PS, try not to mention map and civ details outside the Spoiler thread. I have not played it yet, and don't even know who the other civs are, much less the layout ;). You might wanna edit that sentence out so it won't spoil things for others :D.

Anyway.... Your Rules.txt is indeed messed up! The error is not something that a scenario would do. It is in the Leaders section, in the middle of the English line. There is an CR LF in the line (carriage return, line feed).

I am attaching a 145KB zipped group of the MGE 5.4.0f text files, since I can see you are using an MGE rules.txt. You can compare the contents to your cities.txt, too. Do a binary comparison if you know how, or else you may not catch control characters.

Hopefully, if you use a good rules.txt, the contents will supercede whatever was messing up in your game. If it is still messed up, then stop playing, zip the current .SAV and your cities.txt that you have been using, and PM them to me, and when I get my own game played far enough, I'll take a look at your .SAV and see if it can be fixed. Another Alternative is to PM Duke of Marbrough and see if it's OK to replay, and try to make the same choices as much as possible, assuming you're not too far along (it's his call as far as what is "too far").



EDIT: The Zip file has been replaced by a comprehensive repository (Library) of all Civ2 .TXT & .GIF files. Anyone can download what they need here.

:)
 
"Another Alternative is to PM Duke of Marbrough and see if it's OK to replay, and try to make the same choices as much as possible, assuming you're not too far along (it's his call as far as what is "too far"). "

7000AD :rolleyes:

It seems to be working fine now, thanks Starlifter....
 
Starlifter, could you post an unzipped version so that I can download it on my Mac? Or possibly I just need more detailed instructions. Thanks in advance.

I am seriously considering Lighthouse or Oracle (!).
 
by anarchywrksbest:
It seems to be working fine now, thanks Starlifter....
Outstanding! :goodjob:



by grigor:
Starlifter, could you post an unzipped version so that I can download it on my Mac? Or possibly I just need more detailed instructions. Thanks in advance.
I'll upload the files as individual .SAVs during the next few minutes. I didn't reallize Macs could not use .ZIPs. Would it help to have them in .TAR or .GZ or .ACE or .RAR or some other format? Is there a semi-universal Mac compressed format? If so, I'll find a way to compress it to the format you need.
 
GOTM XIX Uncompressed .SAVs


The next 7 posts will be the uncompressed .SAV files, for anyone who cannot handle the .ZIP file in Post#1. You may download and examine all 7 start situations.... each has one of the 7 ancient wonders in Moscow. Choose which one you wish to play, and set the other 6 aside (at least until you finish playing your choice).

Alphabetically, here are the files & sizes that will follow:

Civ2_GOTM19_Contents.gif


:tank:
 
I don't want to spoil any fun & so & so, but... I can't get my Monarchy as 3rd advantage. (Only 4th.) Another strange thing - nonsensical great amount of "advanced tribe" huts. (One of them was next to 4-spec res square & 2 other next to 3-spec points! It's very frustrating :( ). Oh, never mind...

By the way - Is AI has its Oedo's years? After my gifting all of them with Republic (& no one of poor buggers has got Monarchy yet!) some blasted jerk proclaimed himself as Consul in - no Oedo's year! I wonder...

Speaking curtly, I don't know any Civ fan in Russia, but you want more full answer...
Reflecting about it, I think that turn-based strategy games isn't very popular in Russia, from absence of knowledge of any foreign language in majority of Russian population. This situation is changing now, but knowledge of English is common amongst younger population & this batch of customers prefer real-time strategy games. (I don't speak about Doom, DukeNukem, Quake, Unreal, Half-Life etc community - there is no need of English for these games :).
Old Russian joke - "Our company begin distribution of "Doom 2" game translated in Russian".
Oh, another thing - many of Russians don't want to learn English or - try to learn it. You can name it - "dregs of post-Imperial self-importance". Just think about it - learning Russian was mandatory for any citizens of any "Sovbloc" countries (i.e. East European, South-East & Central Asian, I don't mention population of former Soviet Union)!
This heritage can't go away easily. All present leaders of former Sovbloc counrties usually speak only Russian - in Russia. When Chinese leader speaks Russian free in Moscow - vast majority of Russian people just don't want to know any "foreign language" with a reason...
But Civ rules printed in English & your community speak only English as well. Alas...

My case is specific - I can be member English, Deutsche or Francais speaking community, but it is great deviation - not rule for common Russian.

That is that.

Thnks & brgds, Alex.
 
Oh, other 2 cents to previous message.
I have a feeling that Civ is supported by "real history" fans around the World. But "real history" has unconsious roots in Home, Vaterland & "national values", etc. This community exist in Russia, but it has very tight binding to Russian Orthodox Church, who don't favor computer games as a whole.
Main reason of obscurity of Civilization in Russia: absence of English knowledge, very low life profile of students or any Russian intellectuals as whole, & abstaining from computer games "most logical supporters" of that type of games in Russia.

Thnks for your attention & brgds, Alex
 
Alex, it is perfectly OK to tell all you want about the game.... the place is in the Spoiler's thread, but many of us are not yet posting inthe GOTM19 Spoiler (here ) for a few days because we are not quite done with the GOTM 18.... that's why only anarchywrksbest has posted in it so far :).


By the way - Is AI has its Oedo's years? After my gifting all of them with Republic (& no one of poor buggers has got Monarchy yet!) some blasted jerk proclaimed himself as Consul in - no Oedo's year! I wonder.

The AI is able to switch governments in the same turn... it does not need to wait a year. The AI also never pays any maintenance costs for improvements, and lots of other sneaky things that humans cannot do ;).


your community speak only English as well.
I have been to Russia many times, and had Russian navigators fly with me. They taught me a few Russian words, like Nyet and Daspedanya :) :). But I cannot speak or understand Russian.... I do have several "Learn Russian" books that I never seem to read though :(.

Oh, I'm afraid that I'm making very many mistakes in my messages & sorry for them. Excuse me.
Do not worry about imperfect English. You are doing very well!

Russian Orthodox Church, who don't favor computer games as a whole.
The Russian Orthodox Chruch is very "conservative" about almost every issue... that is, they want to preserve their influence, to the exclusion of even other Christian influence. But I am getting off topic I suppose. I'll just say that Michelangelo's Chapel & the Pope (in Rome) does not have as much influence with the Orthodoxy ;).

Main reason of obscurity of Civilization in Russia: absence of English knowledge, very low life profile of students or any Russian intellectuals as whole
Well we're glad you're here... I think you're our first regular poster that lives n Russia!
 
Thanks Starlifter! Many Mac users can use zip files, but I don't have that software on mine. The .sav files worked fine.

My initial thoughts are that this game cries out for a fastest space ship arrival strategy. I remember some of Smash's OCC games from the Apolyton forum - he regularly had Colossus by 2100 BC - so we are talking about only a 38 turn head start if we take one of the wonders on our normal tech path. But 15 of them at least will be in Despotism, so our seemingly huge advantage is much smaller. Lighthouse shows its worth around 1300BC to 1500 BC after Trade while the 200% trade bonus is in effect, and the 200 shields are hard to come by then. Oracle is useful even later - in the 500BC to 200AD window at the late stages of republic when city sizes are normally capped at 5 for happiness reasons. And by that time, who has the 300 shields to build it? so perhaps our Russian colleague has something on the ball!
 
Dear starlifter!

I'm not sure that - this question must be here, but one of your question created some flow of ideas, meetings & discussions with my Russian friends. That is some summary of this & that.

Main problem remains - any who is interested don't know English enough for normal circulation here. But...

Do you wonder - what is Fate of Game of Democracy in the Future? I know & you know that AI just can' cope with human mind at all. What do you think about some possibility of... something named as: "Game of Democracy: Red vs Blue"?

It will be the same Game of Democracy where we have 2 factions: Blue & Red. Main point of the Game - to conquer enemy, - i.e. 5 AI opps & 1 "human", or reach stars earlier then "human" rival, or - have more points then "human" opponent to the end of the Game.
OK. I know, - we can do it now, but what is my point? My point is - "Blue" faction will be English-speaking faction. "Red" faction will be Russian-speaking. In one forum.
Any of English, or Russian speaking gamers can take part in any elections in any factions. (Of course - if they understand Russian or English enough ;) .) (Situation resembled something, that take place in some primeries in America.)
It will create some athmosphere resembling some aerial combat situation in World War II, when Soviet & German air-fighters intentionally spoke on the same frequency in time of "dog-fight". (We can take promise from any participitant of "Red vs Blue" game don't transfer their activity out of boundaries of their part of Forum.)
Another idea is - Red faction can't be Democratic more then 4 turns around (i.e. between pair of Oedo's years). It can't be Fundy in no case. Result of it will be - "Red" will be Communistic faction as minimum in half-time of Modern time.
Blue faction can't be Communistic in any case, but it can convert itself to Fundamentalism for warring purpose.
Main question is - can Democracy survive any challenge from "Red world", or it needs to go "Binny way" from time to time, eh? ;)
Another interesting way of thought - need we ban Red faction going to Republic government? (Modern Russia never has any "Republican government" in her History.) Need we nudge Blue faction to convert to Republic in first possible moment?

Result of it will be very interesting - Blue will get very big & developed cities with good luxury & science, but Red will get more territory with very many little cities with good shield output. Do you like to make disput between "enlightened" Europe & "dark & Holy", but very numerous Russia?
We can't begin this game immediately, because we need some Rules clarification & else, & we need to have more effective mirror server into Russia (www.ag.ru come to mind as most reasonable choice, but their server is placed in St.Peterburg & I don't know their guys personally, but it can be steps in this direction). I think - middle-end of September is most early time for beginning.

Oh, we need some agreement for game setting, or special game chart for this. I know & you know that any "special events" is big temptation for weak souls, then it's advisable - don't have any huts, or barbarians. Continents of both factions must be as equal as possible & Purple opponents must be placed in some Eden...
As possible format I see: both factions placed in 2 small islands that is enough far from only continent for reaching it by Trireme. Continent has some "Garden of Eden" with very favorable terrain & Purple civ in midst of it. It has four "rivers going to ocean" & four another AI civs in delta of each river. Is it equal enough?
We can take some Rule: no "human" military ground force can land to enemy "Vaterland" till 1000AD or later. (Diplomat/Spy, Caravan/Freight & Explorers can & will do it. Any Bombers are welcome!) Big continent is "play ground" for any form of activity in any times ;).

What do you think about it?

Thnks & brgds, Alex.
 
What do you think about it?
Wow, some very interesting ideas, Alex! I had not thought about the language barrier before, at least in Civilization gameplay.

It sounds like this might be a good idea for a separate thread, and all Civ 2 players can discuss it. Most people probably will not notice it in the GOTM thread. What you are proposing is an adaptation (or extension) of the Democracy game concept, which was developed last winter.

It looks like you are recommending a scenario-type game, with humans controlling two factions, Red and Blue. Part of the scenario would be restrictions on things like forms of Government. People would be free to make input to the game, like in the Democracy games, with primarily Russian speaking people (who have limited internet access and/or limited English ability) moving the Red civilization (which would actually have to be a different game color, like white, since barbarians are red in Civ 2).

Maybe you would like to begin a thread in the Civ 2 General Discussion Forum? :)
 
Very interesting idea indeed. Why limit it to 2 human players though? Why not have more? There can be as many human players as there are volunteers who would like to represent any of the civ2 civilizations.
 
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