Ainwood,
Here's your thrill gift to see if the mongols really will give you the orgasmic stimulation you need.
Make a copy of your civ3mod.bic file before making any changes.
Then go to your Civ3Edit program and load your Civ3Mod.bic file.
Click on Rules/Edit Rules in the menu or just use Cntl+R.
When the rules dialog is open, then click on the civilization tab and use the civ selection spinner to select the "Iroquois" then unselect the religious attribute and SELECT the militaristic attribute.
In the box that gives "Ceremonial Burial" as a starting tech, change this to be "Warrior Code".
In the build often column, unselect the happiness option and then select the "Off. Land units" option.
Go to the left hand side of the screen and move the aggression slider all the way to the right hand side of the slide for maximum aggression.
(if it gives you a twist, you can change the names of cities, and/or leaders, and/or Hiawatha to Ghenghis)
CLICK ON THE UNITS tab
Then use the spinner to select "horsemen" and while holding down the control key, point to the Iroqouis in the "available to" dialog box and click on the Iroquois name to turn it blue and make horsemen available to the Iroquois. Change the "Upgrade to" dialog box to read "knight".
Then use the spinner to select "Knight" and again use your control key and mouse to deselect the Iroquois (turn it from blue to white) and deny them the ability to make knights.
Then use the spinner to select "War Elephant" (which is much further down the list). (yes we are not smoking rope here) and change the "Upgrade to" dialog box to read "mounted warrior".
Then use the spinner to select "Mounted Warrior" (which is 3 above the war elephant)
- Change the prerequisite tech to be Chivalry.
- Increase the shield cost factor for Mounted Warriors to be 7.
- (if you want to be more aggressive change the shield cost factor to be 6)
- Change the "Upgrade to" field to read "Cavalry"
- Change the attack strength to be 4
- Change the defense strength to be 3
- Change the movement to be 2 (but see below).
- Do not change the required resources even though iron may actually be required
As a final simulation to give the new and improved mounted warrior some variant of the "uber mountains and hills" ability go down to unit abilities dialog box and carefully hold find the "All terrain as roads ability" that is 5th from the top. While holding down your control key, click on the "All terrain as roads" ability and now you will have Mongols with a North American flavor. You may have to reduce the movement back to 1 to keep yourself from being slaughtered by mounted warrior/keshik clones since the uber terrain feature will give them 6 moves in any direction or up to 5 moves plus one attack.
Now you can have Zulus, Aztecs, Chinese, Germans, Russians, Japanese, Babs, Immortals, and simulated Mongols all in the same game. That ought to get your blood pumping.
Note that Firaxis will probably add a new unit ability that refines the all terrain as roads feature to just treat all terrain as plains or grasslands. Can't tell you for sure what form this will take, but you get the basic picture.
Live it up, Hiawatha on steroids(aka Ghenghis with a dentist) will give you just what you need to warm up for the Keshik, Ghengis, and his teeth, and tada you will not even need to think about PTW for the next few months.
Good luck,