Predator, going for a Diplomatic victory
By moving the Worker onto the Bonus Grassland, we discovered the Wheat
tile and decided to found Paris to the south of the starting
position. Paris built a Warrior for scouting, then a Granary and a first
Settler. After an extra Warrior, Paris became a six-turn
Warrior-Wealth-Settler factory under Despotism.
With the coastal location of Paris, we built only three cities in
RCP3: First Orleans to the south, which immediately started on a
Granary and then built only Workers and the occasional Settler, then
Lyons to the east, which built the Forbidden Palace from scratch. The
third city went to the north and built military. In the following,
cities were placed at distance 5 around Lyons, rather than in a
specific pattern around Paris, in anticipation of a Palace jump.
3950 BC Found Paris
2710 BC Found Orleans
2390 BC Found Lyons
2110 BC Found Rheims
1830 BC Found Tours
1625 BC Found Marseilles
1600 BC Found Chartres
1450 BC Found Avignon
1425 BC Connect Dyes
1400 BC Found Besancon
1400 BC Connect Horses
1325 BC Found Rouen
1200 BC Found Grenoble
1025 BC Found Dijon
1025 BC Connect Incense
1000 BC Found Amiens
_900 BC Found Cherbourg
After researching Pottery, we went straight for The Republic. The rest
we learned from our neighbours, except Literature, Currency and
Construction, which we researched at an average rate of four (3-4-5)
non-anarchy turns per tech under Republican rule.
4000 BC Discover Alphabet
3450 BC Discover Pottery
2590 BC Learn Ceremonial Burial
2470 BC Discover Writing
2110 BC Learn Warrior Code
2110 BC Learn The Wheel
2110 BC Learn Mysticism
2110 BC Learn Masonry
2110 BC Learn Iron Working
2110 BC Learn Bronze Working
1870 BC Discover Code of Laws
1870 BC Learn Horseback Riding
1650 BC Discover Philosophy
1375 BC Learn Map Making
1175 BC Discover The Republic
1100 BC Learn Polytheism
1100 BC Learn Mathematics
1025 BC Discover Literature
_925 BC Discover Currency
_800 BC Discover Construction
Unfortunately, our only scouting Warrior turned off east and north
before meeting anyone in the south, so the contacts with our
continental neighbours had to wait until 2110 BC. We were then lucky
to be able to buy slaves in 1990 BC, 1910 BC, 1870 BC and 1675 BC. A
Worker-Slave pair is magnificently efficient in building roads (1
turn) and mines (2 turns). Without a fellow Slave, a PTW industrious
Worker wastes 50% of its capacity when building a flat-land road. It
was probably a mistake, on pangaea, not to build more Warriors initially.
2590 BC Pop Hut Warrior1: Technology
2110 BC Meet Scandinavia
2110 BC Meet Persia
2110 BC Meet Germany
2110 BC Meet Celts
2110 BC Meet Babylon
2110 BC Meet Arabia
1175 BC Establish Anarchy 3 1100 BC
1100 BC Establish Republic
1100 BC Embassy Scandinavia: The Pyramids in 31 410 BC
1100 BC Embassy Persia: Horses; The Oracle in 14 750 BC
1100 BC Embassy Germany: The Pyramids in 57 110 AD
1100 BC Embassy Celts: Wines; The Oracle in 17 690 BC
1100 BC Embassy Babylon: The Pyramids in 19 650 BC
1100 BC Embassy Arabia: The Oracle in 95 560 AD
1100 BC War Scandinavia
1100 BC War Germany
1100 BC War Arabia
1100 BC Alliance Persia vs. Arabia
1100 BC Alliance Celts vs. Germany
1100 BC Alliance Babylon vs. Scandinavia
1000 BC Build Forbidden Palace in Lyons
_800 BC Enter Middle Ages
_800 BC Gift Persia Monotheism
_800 BC Gift Babylon Engineering
We were not in a position to purchase either Monotheism or
Engineering. We were at war against Germany, with alliance, and could
not gift them at this time.
The plan is to build Libraries and Universities, but also Horsemen,
which will have the assignment to take land and luxuries from the
Celts, beat the Germans and Persians and hopefully let us move the
capital into the German/Persian territory. They should each have a
single city only left for the era bonuses. Babylon are leading the
race for The Pyramids, which would be the next military target,
probably to be pursued with Knights.
Quick Start Challenge Score: 4819
13 Towns
37 Citizens
_2 Granaries
_1 Barracks
The Forbidden Palace
Horses
Incense
Dyes
_6 Contacts
_6 Embassies
Continental Map
12 Workers
_4 Slaves
_7 Warriors
_1 Archer